a story of an army sergeant i the midst of a zombie outbreak on a large fictional island
this campaign and map require empire earth 1 and its expansion pack art of conquest.
to use,put the red dawn rising.ssa file in the art of conquest\data\campaign folder
and the decontamination effort.scn in the art of conquest\data\secnario folder
this campaign is about a military unit stranded in the midst of a zombie outbreak on a fictional island large enough to house 4 million people.the missions themselves are pretty basic in design,however they still do the job andthe story is told from his view point as he and his unit of no more then 10 soldiers fight the infected,while trying to get back to the main army forces that still remain on the island.
the first mission is pretty basic-go around to the marked points,you will have instructions about it so dont worry,just try not to die.
the second mission is abit harder-you need to get to the fort and use your engineers to build barbed wires and stuff(preferable on the loading platform,which is raised high enough so you could shoot from behind cover),and about the guns on the road you can dismantle,its the ones you see on your way to the fort in a makshift barricade on the road.
the third mission is optinal-you can end it whenever you want,however because its a big battle(prepare for slowdowns-i made a limiter of 1200 zombies,but still it might be heavy) with alot of soldiers,tanks,howizters,everything just firing at once on the horde,and you can go to any of the lines to help the guys there,your call.
there is a bouns mission here as well,an old map of mine,decontamination effort,which is based in storyline on the same island,just another view point on the same event,now in a very updated form ant much more harder then previous version.so i hope you'll have fun with them and also comment so that i may fix anything you might find wrong,cheers.