PLEASE READ DESCRIPTION
Special thanks to Cray, Chao, Severus, Colpak, El Presidente, Florian and all the testers; for their invaluable help.
Special thanks to Cray, Nano, Severus, Colpak, El Presidente, Florian and all the testers; for their invaluable help.
Mirror: Drive.google.com
*INSTRUCTIONS*
Unzip mod in your modules folder as always. Delete previous Red and Blue folder, this is a FULL VERSION.
*WAYS TO IMPROVE THE PERFORMANCE*
- Install WSE (Read README.txt in "Red and Blue v4.5/WSE" folder OR FOLLOW THE TUTORIAL)
- Set Grass density on 0%
- Set Edit mode off
- Set Graphics on low
- Set in DirectX7
- Unnecessary external programs off (Browser, skype, torrent, downloading anything, videos, music)
- You can also use windowed mode during the map change. Before the map change, press alt+enter to window your game, then wait a bit, dont click or press anything, and once you have loaded in, you can alt+enter again to enter fullscreen mode.
*v4.5 CHANGELOG*
- Bleeding only vvill happen when less of 25% of Health Bar
- OP armours fixed
- Minesign collision removed
- Naked Republican Arty Officer bug fixed
- Flag bearers will be able to carry their flags on the shoulder and will have a rifle
- New Banners
- New Players List UI by Chao
- New Music Track selection
- Script opcode error about Medic Bandages fixed
- Script opcode error about SMGs fixed
- Script opcode error about Mines fixed
- Unifed all the poster textures in one
- Removed some sounds from Explosions
- Added a new guerrillero class instead of only asturian dynamitero in rep side
- Added Tanks and tank engineer: tanks that are already in the mod are the ones previously tried in events of 2017 that didnt work bad at all although they dont have collision mesh nor destroying visuals, so im thinking about adding them, but the limit configuration for tanks will be alvvays 0% so if players want to play them it'll be necesary the action of an admin. These tanks were modelled by Brahms and the code was written by Eldar/Mechanic.
- Commanders Flare
- Deleted Napoleonic units and items
- Increased Molotov damage in order to be used against tank turrets
- Increased accuracy for rifles and a more straight bullet trajectory
- New crosshair by Pantoffelgamer
- Rifles bug after throwing a grenade fixed
- Added new Legion Condor and CTV hats done by Severus
- Reworked uniforms. New historical uniform collars
- Added WSE to client to improve performance
- New Hungarian voicecries for the Hungarian cav.
- Increased Tank Hull HP (Infinite), Increase Hull Riding Skill requirement in order to: 1) not see fallen turrets walking around 2) not see infantry players on tank hulls
- Added suits for Renovation and Accion units
- Added labels to ammo and at grenades boxes, aswell as inventory images for items like ammokit, healthkit, atgrenadekit, mines and minesigns.
- Added farming weps to Civilians and pistol to Priest and Politician
- 2 new maps: Ibarra Palace and Nationalist Prison
- (A sprint will be added server-side days after the release)
iNo pasarĂ¡n!
Nosotros pasamos.
Ya hemos pasao! :)
SA
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