Delve into the endless halls of the Kvatch mages guild, avoiding Clannfears and Scamps with the Cloak of Grey tomorrow, or attempt to kill them with fireballs even though they are partially fireproof. Collect gold to return to Quill-Weave with, and try to get as far as possible into Sigrid's lair. Maybe even plumb the depths of oblivion!
Various QoL improvements like picking thing up without walking over them. More levels. Fixed the game breaking bug where the portal back doesn't want to be accessible (hopefully for real this time.)