Update 16.06.2020 //Nashgore version added//
The announced mod for verdammnis based upon a mod made by the horrormovieguy and rewritten by ArcheKruz and also rewritten by me ^^
Tested on LZdoom(3.85) and Gzdoom (4.3.3)
Fov over "110" may causes graphical glitches
Update 30.01.2020
- Added version 2.6 with nashgore (don't worry the old on still in the zip)
- Version 2.6 (nashgore version only) includes DarkdoomZ made by Caligari87
- Have fun Playing
Update 30.01.2020
- changed the gore mod to Bolognese from Sergeant_Mark_IV
The Blood and Gore mod is fully compatible with all monsters in this mod.
Please don't load this mod with other Mods and monsterpacks it will crash
Update 29.01.2020
- I fixed some problem with the gore mod and textures
First of i don't claim any credits for this mod whatsoever its made by some other guys and i just spiced it up a little bit.
Credits go to :
Mod Base:
Horrormovieguy
ArcheKruz
Tilt and Weapon sway :
NashMuhandes
DarkDoomZ :
Caligari87
This mod is usable with Verdammnis Vanilla and also usable with iwads, and it comes in 3 versions.
1. QuomV2.5 is a version without any texture extension.
2. QuomV2.5-Retextured is a version with texture extension in style of Doom 64
3. QuomV2.6 Nashgore
You should use Nashgore instead of Bolognese. It's way more compatible with other mods and doesn't screw up maps that use custom monsters/assets.
Thanks for your comment.
The previous version was with nashgore but due to the fact it's way to complicated to made it work correctly with this mod i dumped it.