Updated alpha build of Project Shore which includes a number of improvements and bug fixes (see description). 1-4 hours of gameplay time across multiple routes.
Our story begins as mercenary siblings, Morten and Ren, are summoned to a little hamlet at the edge of the world to meet with an old pal, a sorceror named Sigvard. Little do they know that the reason for the summons is an event which is going to change the world as they know it - and our characters are about to be caught smack in the middle of this change.
This demo includes a fully featured prologue to the game, spanning 2-3 hours of gameplay across multiple story routes and several battles of varying scale and difficulty. It also contains a fully featured tutorial to guide new players through the systems.
Fixes and improvements in 0.1.1:
Added updated game logo to menus
Improved navigation and object layout in Village map
Added Enter key shortcut to apply changes in Settings menu
Fixed certain triggers activating twice and breaking progression
Improved camera occluder fade logic
Fixed Decurse actions breaking combat flow (stuck when using Decurse)
- Tuned the balance to make the harder battles more manageable (you will still die)
We greatly appreciate your feedback and invite you to take a survey after giving our game a spin!
Project Shore on social networks:
Download the .zip file, unpack into any folder and run ProjectShore executable.
Minimum system requirements
Supported platforms: Windows 7 SP1 64-bit or higher
Processor: Intel i5 2400 or higher
Memory: 4096 MB RAM
Graphics: NVIDIA® GeForce® GTX 660 or ATI™ equivalent
DirectX: Version 11
Storage: 1.5 GB available space