Windows build of Project Nemesis.
All three game clients match, so players starting the game with the Windows client may join games created on the web player, the Mac build - and vice versa.
Changelog on Version 0.40
- new combat system, including
- a bunch of new animations
- push skills added
- area push skills added
Known issues
- freaky colors while loading
- occuring lags on clients when hosting pc is slow
/when internet connection to hosting pc is slow
- firewall and NAT-issues when connecting to host
to be next:
- integration of new weapons
- revision of sword trails and special effects
- conversion to dedicated server system
(for better performance and solving firewall/NAT issues)
So this is actuall the game?
f2p?
We labled it as demo because there was no "beta"-category,
but yes, it´s the actual game, f2p like our web version