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Add file Pixel Fortress V2.3
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Filename
PF_2.3.exe
Category
Patch
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NeoTalon
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2.6mb (2,722,160 bytes)
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92 (1 today)
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be7e3ee157dfdc372c6c3b88fff95c29
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Description

Alpha 2.3 includes many bug fixes, and more content. It also adds more Multiplayer compatability 2.3 adds the Holiday campaign, and Machinima mode, It also adds a Donate button :D, Exp curve is greatly improved and has a much smoother feel.

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Pixel Fortress V2.3
Comments
doppl3r
doppl3r

Really consider coming back to the mechanics of the game. The character occasionally collides with the bricks and does not rebound. It's as though my player gets stuck in some bricks and needs a jump to get out of the unit. In your collision statements, figure out a way to safely land perfectly above the brick (not 1 or 2 pixels above). I recommend you add a while-loop that says: while (y % blockSize > 0) y = y + 1; which will remove the remaining space between you and the brick. Acceleration collisions can be tough, but not impossible C:

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NeoTalon Author
NeoTalon

what do you mean by rebound, bounce? he is not supposed to bounce. Unless you are talking about the Shroom(s).

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