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The 1.015 final release version patch for Depths of Peril.
1.015
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* fixed Cuastic Grotto spelling
* fixed localization issue on vendor and bookshelf screens
* fixed Ember Necklace not localized correctly
* made Stats::increaseStat a bit safer from overflows
* can now give food/potions to people from other covenants if adventuring with them
* now recruits from other covenants keep their bonuses after death
* fixed next target command
* fixed treasure map quests to not get out of range of the world
* made kidnapping quest a bit easier
* fixed a rare item drop crash on Mac
* fixed fire mastery not effecting Spontaneous Combustion correctly
* fixed sweepingflames, ice storm, chain lightning, ball lightning mastery issues
* fixed a way npcs could potentially get stuck casting
1.014
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* decreased lightningExplosion spawn count
* fixed Close not localized on character screen
* added OS X 10.3.9 OpenAL installer requirement to requirements & troubleshooting sections of manual
* fixed mouse on 2nd monitor in dual monitor setup
* updated copyright
* skills ready icons no longer flash at beginning
* thief can no longer steal from kidnapped, petrified, or dead vendors
* if selected resolution & 800x600 fails, now tries desktop resolution (Win only)
* now Crystals is localized in trade screen
* treaty highlight text in trade screen is now localized
* fixed a ton of typos, bad punctuation, and worded badly sentences (that was a joke :)
* fixed a menu problem when deleting a character
* added newsletter button
* moved AttributePointsPerLevel to database
* fixed in-game spelling
* npc can no longer be poisoned if kidnapped, petrified, or dead
* npc can no longer be petrified if dead
* fixed a problem with 2nd stage bonus of large sets
* fixed some collision issues in cross caverns
* fixed some collision issues in town
* fixed editor not working with zip files correctly
* changed TextureList widget to work with ctx files instead of tga files
* no longer spawn thief on resume if already killed
* turning off Show simple UI tips now hides left/right click tips on items
* turning off Show simple UI tips hides more simple tips
* now mention in alt help that you can change it to a toggle
* fixed a problem where you could cast spells on a friendly covenant's lifestone
* fixed a problem with mana regen items
* now if npc from another covenant attacks you without declaring war first game makes them declare war instead of you
* now can handle player having covenant destroyed after winning the game
* now beastmaster will have guards available if you are in a difficulty early
* fixed an issue with not spawning monsters on some revenge quests
1.013
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* fixed some quest localization issues
* now stat bars can set the blinkIntensity
* increased ItemGenerationTries for armorsmith and weaponsmith quests to ensure they drop a reward item
* improved mouse scrollball support
* added a bit of text to explain why every monster doesn't drop a quest part
* localized Left Click stuff in keyboard options
* fixed some localization issues on relations screen
* localized PoisonedSupply variant text correctly
* localized switch weapons text
* can now turn off automatically adding a or an
* localized Revenge variant text correctly
* fixed extraMinDamage & extraMaxDamage stuff not localized correctly
* fixed damageMult stuff in status effects not localized correctly
* fixed connection localization issue in minimap
* localized a bunch of things in vbulletin/html export
* added a reset map button on world map screen
* added better descriptions to the rogues concentration skills
* added intelligence bonus to Raven's set
* npcs can no longer successfully gather items and complete quest when quest giver is dead
* scouts and assassins in town can no longer hide
* added scroll up/down and left/right to keyboard options
* make sure AI covenant resets adventure state correctly after a raid
fixed an inaccessible location in Grim forest
* added sound hook for npc dialog
* made it so our patches will work with retail build
1.012
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* fixed save/exit while icon in cursor keeps icon
* fixed colection typo
* fixed acept typo
* removed an assert that was causing problems on Mac
* fixed database & zip filename sorting not taking into account capital letters correctly
* added Mac min/recommended specs to manual
* game will no longer crash if MaxRecruits is modded
* updated Copyright
* no longer show 0Hz as a frequency option on LCDs
* fixed game when minimized on Mac still running at full speed
* fixed divine intervention
* increased difficulty of champion, elite, and legendary difficulty modes
* increased monster resistance enhancements
* can no longer map anything to the ` key (reserved for the console)
less wandering vendors
* made rogue and warrior wandering vendors carry better items
* decreased attribute bonuses on magic items slightly
* trades now simplify to prevent trading 1 gp for 1 gp and getting a relation bonus
* revenge quests now automatically get deleted if monster can't be spawned
* attack skill now counts in use slot tutorial quest
* added a maxFps var to the console to cap the maximum frame rate (defaults to off)
* reworked how allied victory works a bit to make a little more sense
* now can move to the next difficulty if you have beaten the story line in the previous difficulty
* fixed a couple ways that trades could add more crystals or influence to the trade then you have
* wandering vendors now stock more items
1.011
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* ported game to Mac (only applies to Mac build of course and most of this was technically in 1.010)
* now when game is minimized it doesn't draw at all
* fixed order of shutdown to prevent errors in world map and probably other places
* fixed a potential crash in ServerSystem::parseClientData
* fixed possible crash in deadly poison quest if npc no longer exists
* fixed losing recruits/covenant stats when global sts & sav are missing
* now file system prints out init status
* fixed init order problem
* fixed rtx files on PowerPCs
* fixed some ctx issues on PowerPCs
* added azerty & qwertz support on mac
* fixed some byte swapping issues with wav sounds
* now byte swap all wave samples if 16 bit and on big endian machine
* fixed crash when monster fails to spawn from skill when no place to spawn
1.010
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* fixed dyeing typo in March of Evil: Tribute
* fixed damage type not getting translated correctly
* fixed Stealthed not getting translated correctly
* event text system handles new lines better now
* fixed kill quest from a monster
* hopefully fixed a problem where a parent quest gets deleted when it has child quests
* now get 1/2 of first party members money, item, and magic chance as a bonus
* fixed vicious typo in Great Wars of Aleria
* fixed another 4 spots where damage types weren't localized correctly
* fixed left click to increase/decrease skill localization
* fixed n not working in text messages when also localizing
* fixed rank textures having unneeded alpha channel
* made enemy covenant power highlight text a bit more clear
* fixed a few collision issues in Vicious Chambers
* entity purge system will no longer purge secret levels
* fixed town siege icon
* fixed barbarian typo in war quest
* made it so monster item names could be localized better
* added centerLeft text alignment
* added centerRight text alignment
* added vertical stat bar
* added reversed stat bar
* added buildTgas command
* set bonuses now update instantly when paused
* escorts should follow a little better up/down dungeon/caves
* added more code to prevent tiny caves/dungeons
* localized under level part of quest text
* fixed weather loading
* now save reward chests
* now can load database files that aren't specified in database.dbl
* now can add new database entries that override only specified key/value pairs of other database entries, allows multiple entries to modify the same entry like GameSystem at the same time, also since it only overrides specified key/values mods and patches will mix better
1.009
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* fixed Cold typo
* fixed not being able to finish tutorial in hardcore mode
* changed covenant stash to shared stash wording in tutorial quest
* fixed some html/vbulletin export ordering issues
* fixed localization of covenant short names
* fixed Resume Game translation
* now Default Frequency is localized
* now numCovenants option is localized
* now guard & relic comparison stuff is localized
* fixed some localization problems with hotkeys
* localized saved monster text for journal stats
* fixed some other journal localization issues
* fixed Close not being localized on the equipment menu
* localized quest progress stuff correctly
* localized a few more things on keyboard screen
* fixed an issue with cfg files not supporting unicode correctly
* simplified version UI
* made selected entity UI a bit bigger
* decreased starting max damage of monsters a bit
* made first areas have less champion, elite, and unique monsters
* added loner challenge mode
1.008
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* fixed a typo in elemental text
* fixed a typo in Badlands text
* fixed Devastating Blow description
* fixed some typos in hulk text
* fixed a couple covenant dialog typos
* fixed lacking typo in covenant dialog
* fixed typo in lucky trait description
* fixed tax magic bonuses not being capitalized like others
* fixed a potential crash in item spawning
* increased disarm trap bonus per point
* changed Virtility to Virility
* now flip min & max damage if min damage is higher
* Left click to read is now localized correctly
* ghost revenge NPCs should no longer be able to be killed
* revenge quest now properly tells you to talk to NPC in town
* fixed X armor on items not localizing correctly
* fixed X defense on items not localizing correctly
* fixed item comparison text not localizing correctly
* fixed attribute names not localizing correctly in character screen highlights
* fixed npc titles not localizing correctly
* localized versions can now turn off rank endings (1st, 2nd, 3rd, ...)
* localized some general quest stuff
* localized talk to stuff in quests
* localized quest fail conditions
* localized versions can now turn off plural ending - 3 monster(s)
* localized Left Click to Select Quest
* localized xp prints
* localized miss type prints
* localized damage types on item bonuses
* fixed chared remains plural issue
* increased XP reward for thief quest
* influence now has a max to prevent math overflows
* fixed an infinite loop when trading really large amounts of influence
* fixed sometimes not being able to finish kill X monsters quests
* tweaked some item drop numbers so tomes aren't so plentiful at high levels
* fixed xp bar background showing as stripes on some graphics cards
* fixed kick icon showing as stripes on some graphics cards
* fixed an issue where multiple covenants could get credit for destroying the same covenant
* boosted set bonuses for Fuse, Drel, Raven, Aversion, Retter, Shankar, and Mudbeard
* added some code to prevent dual storylines if another covenant solves a storyline quest
* added gold max to prevent math overflow
* localized the rest of the tutorial quests
* fixed good food typo
* added unicode support for random names
* added a hardcore mode
1.007
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* fixed a few textures that show up as stripes on some graphics cards
* fixed gladius weapon
* fixed Blackguard Pauldron spelling
* fixed enemies spelling on found item npc text
* fixed sized 14 bag description
* changed Shamshire to Shamshir
* fixed some leather helmets being based on cloth instead of leather
* fixed some issues with portals
* decreased Arcane Focus cast time from 2.0 to 0.5
* extended radius that NPCs notice nearby lifestone to heal at
* fixed sword mastery not working on 2 handed swords
* fixed plural Cave Fish
* fixed recruit quest time changing after save/exit
* fixed siege quest telling you to kill guards instead of siege towers
* fixed some spawn problems in caves
* fixed some issues with child quests and the parent quest being deleted
* fixed taxes stopping at 173
* fixed some skills stacking strangely when paused
* fixed Raven's Boots being in Damek's set
* fixed experience bar highlight text
* fixed typo in Jab description
* fixed equipped typo in items/power comparison
* fixed Arctic Breeze spelling
* fixed spitting in Plaguebringer description
* fixed numpad numbers not working on text input
1.006
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* fixed Select Crystals Amount text
* fixed mage staff text getting screwed up (also fixed Nightmare)
* fixed war staff text getting screwed up
* fixed Lulan's Flail text
* fixed trade route print problem
* fixed ', ", and some other characters not showing up correctly in stories
* fixed a few other item text problems
* fixed a few other menu text problems
* fixed Imperial Greaves spelling
1.005
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* fixed a few status effect names
* fixed Desert Bloom item (mail shoulders)
* fixed Blackguard Pauldren item (mail shoulders)
* fixed Thadens Desire item (mail shoulders)
* fixed Frostbite item (plate shoulders)
* fixed Dranar item (plate shoulders)
* fixed Titan item (plate shoulders)
* fixed Bitter Wind item (cape)
* fixed Cloak of Shadows item (cape)
* fixed Archmage Cloak item (cape)
* fixed Ciglio's Robe item (cloth chest)
* fixed artifact Kracht's Pillage item (mail belt)
* fixed artifact Stormguard Belt item (mail belt)
* fixed artifact Erillin's Bait item (mail belt)
* fixed shoulder starting items for covenants
* fixed naga priest followers
* fixed Damek's Cap being in Brenna's set
* changed default rez to 1024x768
* fixed map key not closing map correctly if changed from default
* bad key mapping is now removed
* increased xp & money rewards for rescue quests
* lifesteal prints correctly on skills now (better mod support)
* added hotkeys to zoom in and out
* now if you do damage to yourself like when picking up nightshade doesn't piss off allies
* npcs should no longer look at the player when they are in combat
* now covenants take their level and yours into account when a shared adventure is proposed
* will require better relations if you are a lower level and slightly less if you are higher
* possibly fixed kill X monsters quests getting stuck
* NPCs to rescue and delivery to try a bit harder to not leave their starting level
* recruit will no longer teleport to player's position if player is dead (raids still work the same though)
* fixed guards sometimes not defending the covenant
* enemy covenants tax numbers are recalculated immediately when a guard is killed now
* recruits are no longer allowed to attack things the player can't
* fixed a problem in Caustic Grotto and some other caves that can make some areas not accessible
* fixed a couple problems with Helaque’s Treasure
* game will now purge old entities to prevent the entity cap from being hit
* added cast on party member ui tip to manual
* added click on lifestone health bar tip to manual
* beastmaster should stock better guards in general now
* enemy covenants should choose better guards now
* made Draaien a little bit harder
* decreased impact of influence or calculated power
* kidnapped NPCs can no longer teleport home
* fixed Bookshelf highlight text
* NPCs can no longer be kidnapped when they are dead (no one probably ever saw this but me because the timing has to be almost perfect, but I forced the game to kidnap the NPCs every 2 seconds)
* now min influence covenants use for comparison purposes is based on covenant level instead of set number
* covenants no longer value player breaking trade routes & treaties as much
Everything else for 1.005 are localization issues
* text parser now uses unicode
* localization system now uses unicode
* can now make fonts use any texture size
* added unicode to code page mapping support (and vice versa)
* text size/centering now uses unicode
* Text UI widget now supports unicode
* all menu text now goes through localization system
* all items now go through localization system
* chest names now go through localization system
* object names now go through localization system
* covenant trait text now goes through localization system
* zone text now goes through localization system
* skill trees now go through localization system
* skills now go through localization system
* status effects now go through localization system
* magic modifier names now go through localization system
* monster stuff now goes through localization system
* covenant stuff now goes through localization system
* quality names now go through localization system
* faction names now go through localization system
* general item text now goes through localization system
* money text now goes through localization system
* general status effect text now goes through localization system
* fixed some small localization issues
* credits text now goes through localization system
* general stats text now goes through localization system
* general game client stuff now goes through localization system
* general game stuff now goes through localization system
* time stuff now goes through localization system
* added more keys to mapping
* added loc.txt that defines what files to use for that localization
* now can load as many translation files as needed and specified in loc.txt
* moved item & covenant dialog to separate translation files
* now load keyboard mappings from a file
* now virtual keys are translated after localization system is up and running
* added " support in "" strings
* moved up/down & left/right stuff to virtual keys
* separated key names and key mappings
* moved keyboard mappings to files
* now load cfg files as unicode
* fixed relations menu close being hardcoded to R
* now key names can handle unicode text
* now config files can handle unicode text
* fixed the © not showing up in the copyright correctly with new localization stuff
* fixed text color getting broken with some localized text
* fixed RecruitingQuest text
* fixed player/NPC skins broken from new localization stuff
* fixed win progress string
1.004
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* fixed a crash in getEntitiesInRange
* fixed a bug that allows most projectiles to get an extra critical hit bonus
* fixed guard level display in higher difficulty levels
* fixed guard information in higher difficulty levels not using difficulty mults for health, defense, and armor
* fixed item highlight description sometimes going off screen
* no longer show ground items when toggle is on if fullscreen menu is up
* added an extra check to make sure covenant never thinks it is at war with itself
* fixed a problem when fullscreen call happens during main ui loop and breaks ordered menu list
* added very hard covenant aggression difficulty level
* made lightning explosion sound effect quieter
* fixed plaguebringer poison cloud after death not doing damage
* made higher world difficulty levels a bit harder
* potential recruits now save their skills and equipment correctly
* increased damage per strength for rogue a bit
* increased attack per dexterity for rogue a bit
* AI no longer values a raid agreement if you already have one with them
* fixed relation dropping to 0 if you offer a raid agreement with a covenant already raiding
* fixed a problem where a character's gates would get lost when winning/losing a game and changing difficulty levels
1.003
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* added LowRelation help topic
* added GetQuest tutorial quest
* added ciglio belt as a reward for finishing the tutorial
* added party member low health help topic
* tutor intro text now mentions tutorial and item reward
* updated manual with LowRelation and party member low health stuff
* added dual core AMD cpus running game too fast to manual
* fixed highlight info only working on 1st 6 effect icons
* can now return to game if you accidently click on Win Game icon
* ai will no longer try to buy guards when under attack
* relic stats now applied correctly immediately after game starts
* first few zones now have slightly less monsters
* recruits can no longer wear mail or plate armor until they actually get the first skill point
* made ghost's in quests more visible
* added a show items toggle option
* added gamma support/option
* now recruit stat highlight information uses the correct class
* added level to guard detail
* added armor, defense, max health guard detail
* tomes and treasure maps names are now white instead of grey to be a little more noticable
* ai will no longer leave to next zone if on recruit quest in current zone
* increased chance that a dead town NPC resurrects each chance
* now can get highlight info on something and see all items on ground at same time
* increased amount of chests in dungeons
* now some quests require killing less monsters if in dungeon/cave
1.002
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* capped max stalker levels to 1 in Grimalkin Forest
* thickened influence/power comparison lines
* thickened relation lines
* fixed defense magic enhancements not working correctly
* updated copyright year on main menu
* fixed another reflected damage problem with on hit skills like Major Fire Imbued
* narrowed relation range a bit so relation line colors would be a little more distinct
* now show exact relations with covenants when you highlight a covenant's icon
* now add hate to guards when lifestone is damaged
* now recruits and other ai will have health and power (faith/mana) maxed on level up
* fixed crushing blow not working correctly on weapon with higher min than max damage
* added a hints help topic after tutorial
* rearranged equipment and character screen some to overlap less
* F11 now defaults to recruit in your party
* now weight player/recruits more in power calculations
* added unidentified overlay icon
* enemy covenant should no longer be in lead for a recruit if they don't want him/her
* fixed getting back too much xp debt from soulstones when near max xp debt
* space can now buy and sell items
* armor now only applies to physical damage part from physical attacks
* added QWERTZ keyboard support
1.001
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* fixed crash when moving around skill icons that have use hints
* fixed after are parents typo
* added DEP issue to troubleshooting in manual
* added AC 97 driver stuff to troubleshooting section in manual
* fixed some problems when both enemies have damage on hit effects
* added tool tip for covenant aggression
* shifted editor tile layout over a bit
* fixed some collision issues in crystal type cave
* now subtract 1900 from zip files year to match normal file system
* fixed not building uncompressed textures if needed
* can no longer sell bags with items in it
* fixed a crash in skill mastery stuff
* fixed mastery skills effecting the wrong skills
* now clicking on covenant health bar uses/attacks that covenant's lifestone
* added disable party member dialog option
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