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Description

This is a patch upgrading PARADIGM WORLDS from 1.10 to 1.20 version. Please read instructions in the description.

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PARADIGM WORLDS -  patch1.20 + hotfix
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theseeker53001
theseeker53001 - - 102 comments

save game compatible?

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NewWinter
NewWinter - - 57 comments

it's written that you 'll probably get crashes, you need to start a new game to avoid some of these crash

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Guest
Guest - - 689,330 comments

With this ive got RGL error "unable to open file: blabla android_mesh.brf". 1.10 works fine

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karolgrodecki Author
karolgrodecki - - 517 comments

Thanks, there was a new line in ini file that should not be there. I repacked the files though. DL again, should be all right now.

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Guest
Guest - - 689,330 comments

Works great now, appreciate your help.

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Guest
Guest - - 689,330 comments

my game always stop working after day 1 ... but 1.10 works fine

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karolgrodecki Author
karolgrodecki - - 517 comments

Sorry mate, I don't see how I can help you. I would suggest DL again or try STEAM. 1.20 is just a change a few bits of code, and it should not tamper with pc performance... if 1.10 was good, then 1.20 should work with no issues. Lowering graphics, turning off particle effects... I would start with clean install, clean save.

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theseeker53001
theseeker53001 - - 102 comments

i got a new fresh copy of paradigm worlds 1.10 added this hotfix to it, overwritted the old files, but how do i know it worked? i loaded it up and the main screen still said 1.10

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michaelferrera2003
michaelferrera2003 - - 1 comments

whenever i copy and replace the 1.10 files using the 1.20 files it just breaks the mod

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Guest
Guest - - 689,330 comments

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karolgrodecki Author
karolgrodecki - - 517 comments

OK, I see that there is something wrong with the patch. At least for some of you. There is a full 1.20 on STEAM, so if you are a steam-version wb owner you can go and try there.

I wanted to avoid adding another 2gb installation, but I see that it's better to upload whole pack. I will upload 1.30 in a few days time. I mean full mod.

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Guest
Guest - - 689,330 comments

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eawtan
eawtan - - 49 comments

I have very bad lag when travelling on the main (world) map. <30fps and lots of jitter. I have reduced all effect and video quality to low (or 0).
Movement in towns/inn are ok, probably due to the large number of other units on the world map??

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karolgrodecki Author
karolgrodecki - - 517 comments

yes. I know. I work on it so next ver would go smoother. I think I can do it. I will also reduce some most lagging parties.

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Guest
Guest - - 689,330 comments

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elastex
elastex - - 1 comments

crashing on tournaments =/ always

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DeKatz
DeKatz - - 5 comments

Never thought i'll find a game that's so much to my taste, nevermind two of them in one year! And you even have this doomsday feature, almost the same as the doomsday in that other one, though you don't summon exactly the same Herald. Anyway, i just wanted to ask about optimisation. Is it possible that you'll optimise the mod? That's insane to have 1700 RAM used on it, and that's on minimal graphic options. My pc can't even handle it longer than just a few battles.

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karolgrodecki Author
karolgrodecki - - 517 comments

Hey, can you tell the other game, that has doomsday and hellspawn?
RAM an so on is a cost for so much variety. I could suggest reduce texture level - that's best, you could also try delete all music files and play with no music (FOLDER MUSIC NOT SOUNDS), but I haven't tried it. I can't avoid that - game's engine blah blah blah. I stopped adding new parties, so no new graphic. Performance is different on different pc with various grasphic cards, I don't have a gaming pc, use old bussiness laptop and play with no crashes for days (real - not in-game).

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PiGrecoFan
PiGrecoFan - - 9 comments

During a battle someone "hacked" me and the screen become full of word, waht appened?

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Prentavok
Prentavok - - 1 comments

I have a question for the mod. I read somewhere that skeletons cant transform as that is the last stage for living beings. Does that mean they can't mutate as well? I chose skeleton as my starting class and im not sure if this is true or not.

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karolgrodecki Author
karolgrodecki - - 517 comments

Skeletons do not mutate, that's true.

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maswer1234
maswer1234 - - 18 comments

BUG REPORT : mod crashes too much in field wars with swadya, not played
THANKS FOR GOOGLE TRANSLATE

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Zh3sh1re
Zh3sh1re - - 8 comments

Okay, how the hell do you get away from the wastelander 50-stacks? I just got into the game and I instantly got crushed by them, then they're faster than me eventhough I'm alone on a horse. Like what am I supposed to do? I had like 20 crusaders and they got just rekt.

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