Modding guide for Mount&Blade; Warband, work in progress.
Base for a new modding guide for Mount&Blade Warband. Be aware, it's work in progress and there is still a lot which needs to find its place inside there. See also the forum thread for the Modding Guide:
Edit Log 21.08.2022
html update: The pdf version won't be updated any longer. The work has been ported to html, to make it easier and better accessible.
Download the html version at this place:
Edit Log 29.12.2021
The following subchapters have been finished:
- 'Can-fail (cf_x) Scripts'
- 'Optimal Music File Format'
- 'Optimal Sound File Format'
- 'Skin/Gender/Race-based Voice Entries'
- 'Sound Flags'
- 'Animation Sounds'
- 'Variations for Animations'
- 'Module Map Icons'
- 'Creating a New Party Template'
Added introduction to chapter 'Module Sounds'
Added passage at 'Other Tidbits'
More detailed description at itp_covers_legs, cheers to dstn and Somebody!
Added remark to shoot_speed and some other little work at item stats descriptions.
Added description to arf_make_custom_sounds.
Improved module.ini descriptions of enable_quick_battles, show_multiplayer_gold, disable_attack_while_jumping and can_reload_while_moving
Integrated some infobit at 'Remarkable Notes'
Added notes about Decompilers
Little work at chapter 'Module Mission Templates'
Little corrections and additions
Edit Log 18.09.2021
Started the chapters "Module Simple Triggers", "Module Triggers" and "Vertex Animations". Finished the chapters "Skin/Race-specific Animations", "Item Types/Classes", "Item Damage Types", "Item Modifiers", "Usage of ixmesh", "Item Extra Description", "Item Triggers", "Books". Replaced German quotation mark with english one. Little corrections and addons.
Edit Log 06.09.2021
Added intro to chapter Module Animations Added descriptions to all known animation flags Finished most parts at the subchapters "Animations and Item Types" and "Animations and Item Capability Flags" Added subchapter "Multi-meshing" Finished "Item Capabilities" Some work at "Item Properties" Little Addon to possible effect when hidding hardcoded skills Finished subsection "Troop Tree" Little corrections and added passage
Edit Log 15.08.2021
Module Music is now nearly complete
Completed subchapters "Troop Image"
Reorganised chapter "BRF Resource Management", structuring and sorting it into subchapters.
Minor changes and corrections
Edit Log 05.06.2021
Edit Log 16.05.2021
Created Milestones and associated Issues for better overview about what still needs to be done Sorted notes and commets to subsubchapters Started some work at subchapters for module_music/sounds/animations.py Improved Subchapter Structure at Game Engine Chapter, still needs better structure at latter parts Little corrections
Edit Log 25.04.2021
Module Syntax and Usage
Documentation Module System
Documentation module.ini Expanded some descriptions
New chapter "Game Engine Settings, Formulas and Info Tidbits" with all its subchapters
Edit Log 24.01.2021
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I so wish this came out a lot sooner. :(
JennyPahar, sadly I found this game and thus its Modding Community pretty late. Would have been great indeed to have modded the game at the golden times of Warband Modding :/
yea... but I always believe that even after bannerlord is out, warband may never fall. modders have committed more than time modding; players have committed more than time playing. This game for us, is memory itself.
wait did i not sign in when posting this...
wow nice job!
A true work of copyist monk building a manuscript of knowledge!
Take note that there exists now a port of the Modding Guide to html:
See file description for more details (or click the link)