All you need: PC, Office, keep licence, for 3D games; Complete Source of IGE2.42.8.3; Language: C++;
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[xpn 2.2404]Imperial Game Engine 2 v42.8.4
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[Bugfix] Plane.imd, inverted geometry at i_3D_model adding;
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[xpn 2.2404]Imperial Game Engine 2 v42.8.3
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[Bugfix] LawMaker, save scene flow into main Game.ipk;
[Bugfix] Render to Texture, can`t wirking with 'custom geometry';
[Bugfix] LawMaker, save scene flow without schemme;
[Bugfix] 2DText,3DText, invisiblity bad actors positions;
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[xpn 2.2404]Imperial Game Engine 2 v42.8.2
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[New] Create/Change/Remove/SetColour ICGLine.ifn`s;
[New] Utilities::GetTime.ifn`s;
[New] Camera:: Render To Texture;
[New] Plane.imd;
[New] AniTE, Vocate(text to voice).iat;
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[xpn 2.2404]Imperial Game Engine 2 v42.8
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[New] CreateCameraController.ifn;EnableCameraController.ifn;
[BugEleminate] Deployer, crash on finall deployment;
[BugEleminate] Resource Browser, crash on creating New Project from 'NULL current';
[BugEleminate] Axon, selected 3DModel, incorrect coordinate matrix;
[BugEleminate] LawMaker, OnSceneLoaded.ifn, more then 1x time;
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[xpn 2.2403]Imperial Game Engine 2 v42.7
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[New] Coloured Constructors Styles Alternatives;
[BugFix] inactive SceneLoaded.ifn;
[BugFix] Camera self-streffing bug;
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[xpn 2.2402]Imperial Game Engine 2 v42.6
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[New] 2DText.ifn / BlackScreen FadeIn/Out mode;
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[~xpns 2.2400,2.2401]Imperial Game Engine 2 v42.5
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Imperial Game Engine 2 v42.4
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[New]SoundManager::VolimeAllSounds;
[BugFix] Loading scene, without textures;
[BugFix] Loading scene, incorect background colour;
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Imperial Game Engine 2 v42.3
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[New]Enable3DSound.ifn
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Imperial Game Engine 2 v42.2
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[BugFix]PlayVideo.ifn;
[BugFix] Camera Actor, setDirection/SetPosition;
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Imperial Game Engine 2 v41.8
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[New] SetISDModelGraphicLayer.ifn;
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Imperial Game Engine 2 v41.7
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[BugFix] AniTE, get null data;
[BugFix] AniTE, PlaySound, fail;
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Imperial Game Engine 2 v41.6
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[BugFix] PolyTexturing IModels, 'all first';
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Imperial Game Engine 2 v41.5
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[Preparation] Skeletal Animation
[BugFix] AniTE, VisiblityController.iat eternal null text;
[Restored] CameraLookAt.ifn;
[New] SoundPlayer.ifn::playLoop;
[New] DeployProject: Editor x86 mode;
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Imperial Game Engine 2 v41.4
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[New] 2dVideoOverlay.imd
[New] 3dVideoOverlay.imd
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Imperial Game Engine 2 v41.3
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[New] Show/Hide FPS.ifn in GameNexter
[New] 2dImageBox.imd
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Imperial Game Engine 2 v41.2
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[Praparing] LoadFlow.ifn;
[Restored] Random.ifn;
[Praparing] Box.imd UV tiling;
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Imperial Game Engine 2 v41.1
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[Restored] i_sound actor, .ifn functions;
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Imperial Game Engine 2 v40.13
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[Restored] i_clone actor;
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Imperial Game Engine 2 v40.12
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Imperial Game Engine 2 v40.11
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[Restored] IScene/i_3D_model copy/paste;
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Imperial Game Engine 2 v40.10
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[BugFix] Create New Project 'NULL-Constructor' crash;
[BugFix] Model Editor, open, inserted externall object crash;
[New] IScene seed generator;
[Restored] IScene copy/paste;
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Imperial Game Engine 2 v40.9
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[Reimplemented] Hide/UnHide submodel;
[Restored] CameraShake,ifn/ SetShakeAmplitude.ifn;
[Restored] SetSubModelViciblity.ifn;
[Restored] Set2DTextColour.ifn;
[Restored] Set2DTextSize.ifn;
[New] Chinematic x35,x12,x5 milimeters cameraFocuses modes;
[Restored] SetILightViciblity.ifn;
[Restored] ILight position;
[New] SetICGLineWidth.ifn;
[New]SetICGEnableLighting.ifn;
[New]SetICGColour.ifn;
[New]DrawICGVertex.ifn;
[New]DrawICGLine.ifn;
[Modyfied] Impulse.ifn, var1 = f3 = wiile for count;
[New]SetBoolTrue.ifn;
[New]SetBoolFalse.ifn;
[New]SetNewStringValue.ifn;
[New]AddNewToOldSttringValue.ifn;
[New]SetNewFloatV4Value.ifn;
[New]PlusFloatValues.ifn;
[New]MinusFloatValues.ifn;
[New]MultipyFloatValues.ifn;
[New]DivideFloatValues.ifn;
[New]Line.imd;
[New]GetPositionISceneActor.ifn;
[New]GetDirectionISceneActor.ifn;
[New]SetPositionISceneActor.ifn;
[New]SetDirectionISceneActor.ifn;
[New] Axon, actors seed generator;
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Imperial Game Engine 2 v40.8
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Imperial Game Engine 2 v40.7
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[New] AniTE, TextTyping .iat;
[BugFix] Camera, inactive 'near clip distance' preference;
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Imperial Game Engine 2 v40.6
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[New] IPrticle template;
[Restoration] Axon, viewports save-state inactive;
[pre-lpha Implemented] MaterialEditor, diffuse_map;
[New] Demo, First clases, assets;
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[xpn~2365] Imperial Game Engine 2 v40.5
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[New] "DDS" Extension;
[Restored] preference: current texture engine;
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[xpn~2364] Imperial Game Engine 2 v40.3
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[Restorationed] OnRemoteEvent.ifn, RemoteAction.ifn inactive;
[Restorationed] Box.imd, textures 'sides verticall';
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[xpn~2363] Imperial Game Engine 2 v40.2
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[Restorationed] SkriLink, crash on delete package;
[Restorationed] SkriLink, deploy 'WindowsX86_Game';
[Restorationed] GameEngine, error of graphics colours buffer;
[Restored] 2DText.imd, missing coding/decoding 'empty space';
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