Big dungeon for a new party. 9 levels, about 10 hours of gameplay.
Legend:
After a powerful explosion deep in the crystal mines of Al-Ator, a group of slaves found themselves caved in an ancient dungeon of unknown origin.
What will they find in the darkness below - their freedom or their doom?
Dungeon for a new party.
Current version: 1.1
Features:
- 9 big levels, full of secrets, riddles and traps (9-12 hours of gameplay)
- Each level has it's own atmosphere and story
- Some new kind of puzzles
- All spell runes has been changed, you'll need to find a scroll to cast properly
- Upgraded alchemy: new formulas, elixirs and ingredients
- Bunch of new items and some rebalance of an old ones (inspect your finds!)
- Resting will increase your hunger, use it wisely
- Some new visual effects
Implemented several user-made assets:
- High elf and dark elf temples by Daniv
- Shields and Gobelins by Merethif
- Bookshelves by Phitt
- Custom slime by Neikun
Intro/outro music by Evgeny Gulyugin
Text editing by Akroma
Have a nice adventuring!
P.S. It is quite challenging for unexperienced players, so, if you don't like a hard fights, picking an easy difficulty might be a right choise.
Warning: it is nearly impossible to finish mod without automap (oldschool mode).
How can open the .dat archive?
You don't need to do that. Just place it in your documents\Almost Human\Legend of Grimrock\Dungeons directoty, than run the game and choose mod in Custom Dungeons menu.
Um u say place it in the almost human file where is it O.O??? when I download it it only has the .dat archive ... or do I have to download some other file to play O.O??? confusing it's I first time download so I'm not really sure ... just join :)
You don't need to download anything else. If Legend of Grimrock is installed on your comp, you will find Almost Human\Legend of Grimrock\Dungeons tab in your "My documents" directory. Just move .dat file there.