Started from scratch to revive this little mod I had made and to present to you the third version of Fix'd. Some features were cut, notably; the script to guarantee all melee weapons, Sea Raider Warriors, damage/armor tweaks (now done by module.ini options) and mercenaries for caravans and bandits. New features; WFAS formation system, overhead stabbing for spears, faster melee weapon attacks (most notably thrusts), and more. Big thanks to hoboistice on TaleWorlds' forums for bringing module.ini- and actions.txt-tweaks to my attention. Enjoy!