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Add file Dragon Ball Z : Vegeta mod demo alpha v0.7000
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dragonball_zvegeta_demo_v0.7.7z
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Demo
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killyouready
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513.25mb (538,185,696 bytes)
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16 (2 today)
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60b1b80cfb26987cbf00e5ec78527300
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Demo v0.7 content: 1. delete the redundant character models and map models that have not been used by code or shielded yet, and save them for standby temporarily, and update the backup after reducing the mod volume. On the one hand, the whole uploading is that the version number should be transmitted once every 0.1, so as to avoid missing patches; on the other hand, obsessive-compulsive disorder is unbearable, and only "whole corpse" should be backed up. 2. Fix the problem that some small gaps and cracks on the battle map caused the collision check to be sent to the highest ground point (z = 10,000,000) or fall off the ground. The treatment of this problem also dealt with the problem that the flight switch was too slow when walking away from cliff terrain, resulting in falling too much vertical height. 3. Fix the problem that the logo stickers of some maps are reversed (and some, check which is which) 4. Temporarily add a sky ball to the Dragon Ball scene without adding a sky ball (lat

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Dragon Ball Z : Vegeta mod demo alpha v0.7000
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