• Register

In anticipation of the DOOMBRINGER Americas Cup #1, Reki has overhauled the client prediction side of the netcode, as well as added some tweaks on the server side to make ping differentials feels more fair. Weapons are now predicted (with cl_weapon 1) which removes latency between input and seeing weapons fire.

doombringer demo
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.