Sorry for the long time since the last release. This update comes with a lot of upgrades, the main one being the gameplay revision. Now the game is based more on the tactical aspects, and using terrain (static objects on the map). To play, extract the folder and open Distant Home Star inside. Post some feedback if you can, anything helps. Also, if you have some ideas for ships, level designs or other objects please send them to me, I will try to implement them. Still looking for an artist. If you want something to add to your CV do mail me. Actual skill is not needed, as long as you enjoy working on games.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
You spelled play-style wrong.
Your welcome.
Anyway, the game is lookin' pretty good.
Thanks. The worst part about being an upstart developer is that you can't really know if the game you are working on is actually not crap. Encouragement like this works miracles.