This is the latest version of the game so far. The camera can now pan ahead of the player along with some adjustments to make the game less difficult. This might be the last update for the demo as I'll be working on the next major build.
ChronoVenture 0.1.2 Update Notes
Screen crunch is a common criticism that this game received so camera panning has been implemented as a (default) option whenever the player moves.
Slowed Down Acceleration
The player's acceleration has been halved so they won't run too fast so quickly.
The player's knockback has been decreased to be less harsh whenever they take damage.
Revised Enemy Placement
Some enemy placements have been changed or removed to make the game less difficult.
Doubled Yarnbomb Capacity
The player can now carry and start off with 20 Yarnbombs instead of 10.
Switch Weapon Notification
If the player hasn't switched weapons and they ran out of Yarnbombs, a text will appear above the ammo count to tell the player to switch weapons. The text will disappear once the player presses the "weapon switch" button.
Please read the "README.txt" or check the keybindings on the Controls Menu if you don't know which key/button opens up the weapon select menu.