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Description

Calradia 1050 A.D. Mercenary Uprising V. 3.0 is built on the following major modifications for Warband: * Diplomacy 4.2. Credit: Waihti, hessuu, fisheye, rubik, jrider, Mjöllnir, Akmar Nibelung and zParsifal * Pre-Battle Orders and Deployment (PBOD).92 including Formations (with some code from PBOD .96 to fix an opcode error). Credit: Caba`Drin (PBOD) & motomataru (formations). * Freelancer 1.51. (with several fixes from Floris 2.55 and some modified code by me). Credit: Taragoth for original code and Floris Mod Team for fixes. * JacobHinds improved morale and routing system code. This replaces the morale and routing code in the Formations code. Credit: JacobHinds at Taleworlds Forum. * Three added factions (Keltons, Khergiz, and Geroians). Credit: Redleg * My own modification of troop recruiting including town and castle recruitment and manor recruitment as well as customizable troops. Credit: Redleg, modified code by Laszers and by Bismark.

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Calradia 1050 A.D.: Mercenary Uprising V. 3.0 (Re-compressed)
Comments
Antonis9
Antonis9

Very nice! Congrats on the release!

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Redleg99 Author
Redleg99

Finally.

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karasis
karasis

Congrats on the release, but my game asking a CD-Key when I start. Is there a solution for that

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Redleg99 Author
Redleg99

I have no idea. Are you playing through Steam? Which version of Warband are you using? Did you install the mod into the Mods directory?

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Garov
Garov

same for me, older versions worked fine

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Redleg99 Author
Redleg99

I have posted an alternate module.ini that might work. Try it out and let me know.

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mikeboix
mikeboix

Great job mate, congratulations on the release!!

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Redleg99 Author
Redleg99

Thank you.

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Totenkopf900
Totenkopf900

Congratulations on this new release, can't believe it has been almost 5 years since this mod first appeareance lol

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Redleg99 Author
Redleg99

I can't believe it has taken so long to get to this point. I guess I have enjoyed playing the mod more than I have enjoyed modding it. It's a good thing I don't work for a brewery.

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JustinTime494
JustinTime494

Haha, at the end of the day it's a passion project, and we are lucky to reap your results.

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HazeTheMachine
HazeTheMachine

Jaja dont worry, the mod is great so i kinda understand why
just take your time since the mod is very playable in this state

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Guest
Guest

It's asking for a Viking Conquest serial key for me to be able to play the game, why is that happening?

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Redleg99 Author
Redleg99

Use the alternate module.ini file I uploaded. Rename the file to "module.ini" and copy it to the mod's main directory, over-writing the original module.ini.

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McAllen
McAllen

Redleg nice work and must say good job coming this long way and still working on your mod.played it since beginning -gorgeous done- so 2.52 is obsolete?

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