-Increase on shadow's texture resolution (bigger shadows/more detailed shadows & a reason to use medium resolution on the level editor)
-Getting position of bones in a rigged entity
-Attaching the camera to an entity
-Some other miscellaneous functions
Preview
Post a comment
Sign in or join with:
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.