A world map divided into several big countries (North America, South America, Europe, Urals, West Asia, East Asia, North Africa, South Africa, Oceania), redistributed resources, industry is almost the same for all countries. Same starting units. Game runs fast, even in late game. AI won't spam thousand divisions. The purpose and reason for the creation of this mod was to create more balanced and large environment for even fights between players.
A world map divided into several big countries (North America, South America, Europe, Urals, West Asia, East Asia, North Africa, South Africa, Oceania), redistributed resources, industry is almost the same for all countries. Same starting units. Game runs fast, even in late game. AI won't spam thousand divisions. The purpose and reason for the creation of this mod was to create more balanced and large environment for even fights between players,
There are two starting scenarios: 1.1.1935 or 6.6.1935
Starting resources (about the same for every country)
- 24 Military factories
- 52 Civilian Factories
- 8 Dockyards
- 120 M +- Population
- lvl 4 infrastructure
- Resources (Steel, Oil, Tungsten....) redistributed
- 40k Infantry weapons
Starting navy and ground forces
- 2 BB
- 2 CL
- 4 DD
- 24 small infantry divisions
Other
- Increased rewards from some focuses
- Decisions for Economy and Ideology
Changelog
- Better rewards from some focuses
- Deleted modded referendum decisions
- Every nation now starts with 40k infantry equipment
- Edited scenarios