This is the full version of 12TH mod V1.0, with high quality textures.
This is the full version of 12TH mod V1.0, with high quality textures.
1.Special recruit mode
Player must be a vassal of a faction to recruit its units of castles and towns.
Player can recruit village units from beginning.
Special elite units: Player can use exploits to exchange special faction units from certain lords if the player is a vassal of their faction and have relationship of 40 or higher with them. Player can also exchange powerful unique troops from companions after making them vassals.
Player can recruit special troops from arena master in Lin’an after gaining 40 or higher relationship with Zhao Gou.
Mercenaries vary depending on the region.
2.Pass system
Factions have border and territorial control.
Every faction has border fortresses which act as pass. If the player party has 20 or more units, the party would not be able to pass the fortress. So the player then has to either siege the pass or leave. AI can only go through a pass if their force is much stronger than the garrison of the pass.
3.Supply system
AI army have 7 days of supplies while in foreign territories. If the army doesn’t return to its own territory to resupply, it would lose units due to desertion and starvation.
4.Exploit system
Player gain exploit points with a faction while fighting for them. Player have to gain more than 1000 exploit points as a mercenary to be able to join a faction.
5.Faction rank system
Every faction has ranks which give the player faction rewards, salary and benefits. Rank 1-5 only require exploits, rank 6-8 require both exploit points and the support of other vassals of the faction. (Ask the faction leader to promote you after you gain enough exploit points)
6.Trading system
Trading Items and their price may vary depending on the region. Different regions produced different goods historically.
7.Companion location
Companions are no longer stuck in taverns. Now they can be at any places, sometimes even hidden.
8.Fleeing troops
Fleeing troops may abandon their armors and weapons while running away. The player can do the same by pressing 'k'. And player helmet may drop if attacked multiple times in battle. Related settings can be adjusted by press F8.
9.'Horse Scout'
As a vassal of Song, player can only recruit song cavalry recruits aka 'horse scout' if they have horses of tier 2 in inventory; one horse for one recruit.
10.Diplomacy system
Factions may become allies depending on regional situation.(Unavailable for player temporarily)
11.Diplomacy consultant
Press F1 to view the economical and military power of every faction.
12.Lord management consultant
Press F2 to view the relationship between known lords, their location, their wealth and reputation.
13.Ranking list
Press F5 to view the ranking list of cities by city wealth, lord wealth and lord reputation
14.Troop tree
Press F6 to view the troop trees of factions and their faction emblem.
15.Simple big map
F7 shows the big map.
16.Advanced horse archer AI
When ordered to charge, the horse archers will keep harassing enemies within shooting range and retreat if enemy units close in. While retreat, the horse archers would spread out and divide force to minimize enemy fire damage.
17.Advanced pikeman AI
Pikeman no longer stab blindly but would calculate the distance between the enemy and their effective weapon reach.
18.Advanced melee cavalry AI
Melee cavalry will prioritize targeting ranged units and infantry.
Melee cavalry would reform and charge again after a charge.
While charging, AI cavalry would jump to avoid hazard like pikes.
Cavalry charge is extremely powerful but not invincible. As their horse would be damaged with each charge against solid objects.
The damage done to a horse due to charge is dependent on the barding of the horse.
19.Dash
Double press W to perform a charge while mounted or on foot. Please be reminded that you would fatigue after charge
20.Special items
Special legendary items may be acquired after battle. The chance depends on the battle difficulty.
21.Reclamation of Yan-Yun region
After Song reclaims Yanjing, certain numbers of Yan-Yun cavalry will join lords’ army. Player can recruit them from taverns.
22.Special Quests
The player has to finish a special quest to recruit Xue Gang in Lin’an. He would make a personalized armor for the player.
Bai Hui has a special bow quest, player can only initialize the quest by having more than 1000 reputation and 20 honor.
23.Famous city system
Famous cities now have their own special siege model.
Charge blindly during a siege would cause heavy casualty.
24.Culture system
All factions are now divided into three culture circles: Western (European), Eastern (Sino), Middle East(Islamic). A lord would not defect to a faction from different culture.
25.Enhanced skill system
‘Steel Bones’ - player/lord/companion with high iron flesh may only take half of the damage from an attack.
‘Fatal Strike’ - player/lord/companion with high weapon proficiency and agility may deal double damage in an attack.
‘Immortal’ - player/lord/companion with high iron flesh and wound treatment would recover hit point every 60 seconds by default. The higher their iron flesh is, the more hit points are recovered each time. The higher their wound treatment is, the shorter the cool down would be.
‘Master Logistic’ - player recover ammunition every 180 seconds by default. The higher their inventory management is, the shorter the cool down.
‘Learner’ - before reaching lv20, player/companion with high intelligence may earn extra weapon proficiency with each strike. After lv20, the higher player/companion’s weapon proficiency is, the harder to earn extra proficiency in that category.
‘Horse Master’ - The duration of charge can be extended by player’s riding skill.
Right click on a city to show slave trader.
26.Interaction in taverns
There are more variety in tavern patrons. The player can acquire known companion location by taking to the tavern master.
Also the player may buy everyone in the party a drink to improve morale.
27.Mayor
You need to actually find the mayor in the city when you never met them before.
28.Faction Introduction
There are background introduction for each faction.
29.Race System
Depending on your location of birth, you would have appearance, haircut and height corresponding to the ethnic groups in that region.
30.Possession
Player can control one of their troop after they are down.
31.Ghulam system
Turkic factions can turn prisoners into ghulam. This system is restricted to following factions: Khwarazm, Zangid, Sultanate of Rum, Seljuk and Ghaznavid. Player could gain the same ability permanently after reaching rank 8 of Khwarazm, Sultanate of Rum and Ghaznavid.
32.Prisoner rebellion
The prisoners may rebel if the party is outnumbered by the prisoners.
33.Random events
Random events happens. Good or bad.
34.New Factions
7 Factions added.
Factions now: Crusader Kingdoms, Byzantine Empire, Hungary Kingdom, Kievan Rus, Seljuk Dynasty, Fatimid Caliphate, Qara Khitai, Mongolian tribes, Xia Empire, Jin Empire, Song Dynasty, Khwarazmian Dynasty, Dali Kingdom, Tibetan Kingdom , Ladakh Kingdom, Guge Kingdom, Sultanate of Rum, Sulalah Zangid, Ghaznavid Dynasty.
35.A large amount of east models added.
A large amount of siege scene and east tavern scene added.
A large amount of weapons and horse models added.
Tibet,Dali equipment added.
New illustrations.
New mosque models added.
New big map icons added.
New UI.
New big map.
Mounted polearm animation fixed.
Some central Asian models replaced.
Replaced most crusader state models.
All troop tree remade.
7 new lords of Jin added.
3 new companions.
Central Asian and European troops buffed.
36.Upstanding and good-natured lords would no longer pillage villages.
37.Character age with time passing.
38.More battlefield sound effects.
39.Player keep their equipment in the arena.
40.Faction Wealth
Every faction has their own wealth, this is generated by taxes, trading and pillage. Factions recruit and upgrade their troops with their wealth. A faction is weaken if its wealth is low.
41.The player can improve party morale by giving troops extra money.
42.Backlog of player battle results
43.Factions only declare war on their neighboring factions.
44.AI may try to recruit prisoners..
45.View mod setting by pressing F8.
46.Prisoners can be handed to town mayors for reward and exploits if they are of the same faction as the player.
47.Press H to call your horse.
48.Party of famous general now gain buff in auto battle.
49.More color to choose for player’s own faction.
50.Fiefs with owner can be reassigned by player as a king.
51.Armor penetration system is introduced for bow and crossbow shooting.
52.Many more features and improvements waiting for your dicovery.
wow perfect. (:
the companion dialog is still vanilla mount and blade
i got huge FPS but crash a lot when go to town open battle buy goods , etc how can i fix it
play it with the newest version of warband, it should solve the problem
tks you XD
no, the mod crash a lot in 1.172 version also :(((
holy **** , if you read the description will be confused
I assume that is not an English version, the village names are quite a mess. I like the idea of a charging horse getting wounded, but even if you don't charge, touching an enemy is -30 health of your horse, which is a little too much in my opinion. And with this version I cannot capture prisoners, although I use blunt weapons and see "knocked down by" messages during battle. And the last I have no idea how you gain "exploit" points, the messages on the forum were very vague, saying you should help your faction as mercenary. Even though the tavern keeper tells you that the faction leader looks for mercenary, there is no dialogue option to sign up, doing quests for the faction leader or other lords doesn't get you exploit points and my last hope to capture slaves and give them to the Guild Masters to earn some exploit points seems to fail.
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The English version ?? but it is not the languege haven't finished translating yet . The Village , Lords name are repeating . And some how a lord in Song Dynasty have a vassals with Arabian name Muhnir , a song dynasty companion named Weeks ! Hope you fix it soon
could you add back the chineese command voices back?
anyway to fix the crashes? i cant take playing with crashes like this its too much
Completely translated to english and with a few more new items for the european factions, I would rate this one as one of the best mods Warband ever had.
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Beautiful visually!
Reflects great historical insight and knowledge in the opinion of this person of average understanding.
But how do I start?
No freelancer
Few or no weak bandit parties.
Camera movement seem different than other MBW mods.
Thanks for your immense amount of hard work.
Open the REPORTS tab from the global map. You will see all the important information at the top.
Where Merit: you need to score 1000 points for combat feats. Charged for any victory over the enemy of your faction. It can be any hostile to your faction minors, for different kingdoms.
Well, respectively, the enemies of the state, with whom at the moment there are wars. If your hostile state has a military alliance with another kingdom, your party's points of help for defeating such allies of the enemy are also credited.
After the start, when military operations begin, approach any general of your faction, he will say that mercenaries are needed to help your state according to the birth legend, immediately after that, the count of aid points begins, as soon as you reach 1000 points, immediately look for the ruler, he will tell you, That you have achieved success and helped the kingdom, and he is ready to accept you into the kingdom as a full vassal, will give possession. Continue to count the points for military exploits, when you reach 2000 - this is the first official rank in the kingdom, look for the king again, in a conversation with him will appear a line that I would like to receive a winning award in the service, he will give you the original set of military equipment. Also weekly, you will begin to receive a salary from the treasury of the kingdom, each rank of the salary will grow. Then the limit level of aid points for the transition to the next rank will increase, only 8 military grades in each kingdom. Starting from Rank 6, there will already be two conditions for getting a reward, in addition to the help points, you need to have Support at the level of 20 points (7th rank-support 40, 8th rank support 60). Support is the arithmetic mean of your relationship with the generals of your kingdom, where you serve. Therefore, starting with the start, start not forget to conduct conversations with both the ruler and the generals. For a joint successful assault on enemy property, talk with each participant, the relationship with everyone will go +1; For any victory over the enemy general, as soon as you speak with the ruler, the relationship will increase +1; For the assistance rendered in the battle to the general from your kingdom, when not an equal battle of relations will go to +7, when you storm the enemy's possession, and there were your generals in prison, just as for the recovery from captivity the relationship will improve +7; When captivating the enemy general, release him, for your kindness, rumors will reach all the generals around the world who approve of such acts, accordingly the level of the parameter Support will rise, only harmful generals will remain in character (information on them is in the report on F2), with Which subsequently need to raise relations; When there is a distribution in the state of the seized possession or the commander-in-chief, it is possible either by F1, F2 to look across an important matter: what the ruler is busy, approach any general and ask who you think should get the seized allotment, he will tell you his opinion, decide who to support , His or his friend / relative, then the relationship will also go into a plus. When you reach +40 with the general, who can exchange special warriors for the kingdom, you can see when you point the mouse at the general, in addition to his character, it will be signed in brackets like this - (Special Warriors), in the dialogue with him there will be a new line that you would like to exchange specialist. Warriors of the state for the war, he will tell you what conditions for the exchange of specialists.
When you reach rank 8, get the last branded outfit, you can rebel against the ruler, attitudes to that time with many generals will already be high, both your former and your enemy's camp, if you let go, the +5 relationship goes with the enemies until Service will be, with many countries the faction will be neighboring to fight. You can go to a free flight earlier, but without relationships, there is no special reason, because nobody will simply come to you, the war will be with all the surrounding kingdoms in you. When you completely destroy the kingdom where the rebels were, part of the generals will choose your side, part of it will be swept into other kingdoms, then begin to seize power on the global. If the relationship is excellent, usually +100, then you can offer to join the enemy on your side, if conviction is pumped, can take the side of the player. When you create a state, you can appoint your companions as satellites, preferably those who will have specials in their squad. Warriors, if during the game they raise the skill of a coach, leadership, then your former companions will be a reliable support in the fight against all, since alone it is rather difficult to fight, especially when the war is fought on three fronts.
looking forward to play mod - but is it normal to have 16 hour download with 10mb's adsl?
Probably server MODDB does not give fast this mod
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The game starts to get sort of unstable beyond day 200, meaning sometimes when you enter a castle you ctd, when you enter tavern you ctd, when you open dialogue you ctd, etc. I dont know exactly why this causes or why it gets more frequent the more days you have, but i heard it has something to do with too many things to load at once, and so crashes. Id really love it if it was possible to fix this with some patch, if the exact problem is identified. It is likely that whatever causes this is accumulative, seeing as the crashes become more common the longer you play.
is there a torrent to download this mod?
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i am expecting a mod like this from you on Bannerlord.