• Register

The group for the developing and modding team of the Mount&Blade mod, Viking Raiders. If you are interested in joining the team, please contact Blackout_ and then apply to this group. We are currently working on setting up the team, so we have not started the project. But we need people and we must finish doing administrative details.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Viking Heavy Infantry Helmet (view original)
Viking Heavy Infantry Helmet
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Blackout_ Creator
Blackout_ - - 78 comments

woow! Awesome! congratulations, this looks really fierce and powerful!! Nice work with the texture, I like the neck guard, it looks very realistic ;)... and the top part is also very well done. In general, good achieved work! =D

Reply Good karma+1 vote
Mularac
Mularac - - 2,910 comments

ok. that's just creepy. How the hell did you manage to texture it so damn fast?!

Reply Good karma Bad karma+1 vote
bbbizzarro Creator
bbbizzarro - - 16 comments

Perfect implication of realism, scarred metal, runes, its all there, well done!

Reply Good karma+1 vote
Mydrall Creator
Mydrall - - 11 comments

ooooh...I still want one.

-Rhider

Reply Good karma+1 vote
prowokator Author
prowokator - - 26 comments

Thanks for kind words guys :)
@Mydrall check my models thread and get one right there!
@Mularac I spent almost a whole day working on it, it took many hours to finish.. but I enjoyed every moment of it :)

Note to people testing it: The characters appearance (how you have modified he's/her's face) causes noticiable deformation in the face grid when you take the face gen sliders to extremes (small head/big head). This is not my fault, it's the engine - and I couldn't find a good way to work around this problem.

Reply Good karma+1 vote
Banelion Creator
Banelion - - 2 comments

It's pretty great, but seems a bit over-the-top, in my opinion... If anything, I think it'd look better if the part at the nose level bent inward instead of outward.

Reply Good karma+1 vote
prowokator Author
prowokator - - 26 comments

Not possible to do such a helmet if you want to keep the mesh undeformed by the characters appearance.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

I think this one is finished now. Look at my own forum board for a pack with this and other models in it. (updated it 19.11. with a new texture for this (now it has more studs in the neck flap and no more that crappy ornament thing I had there for a while)