Vashta Entertainment is a small independent game studio located in Philadelphia, PA. We develop games for Android and PC. Vashta Entertainment began in 2009 with prototypes of the games that would eventually become Harvested and Trenches of War. Founders Bret Black and Shane Draper have been passionate gamers for their entire lives and often dreamed about building games of their own. We are most heavily influenced by RPGs and RTS games that feature massive story-focused worlds. As we grew older we grew bored with other people’s worlds and we decided to build worlds of our own. Trenches of War, Vashta Entertainment’s first project, was originally released for web in August 2014. It was later updated and released for Android in September 2015. Cell: Artery Attack was released the following month. Harvested, which has been in development since late 2013, was presented at MAGFest Indie Videogame Showcase 2016.
Our latest patch brings a new survival map "Desert Plains" and speed controls (1x, 1.5x, 2x).
new map, speed controls
Harvested has exited early access with the release of Story Chapter 3!
harvested - full version out now!
Learn about the final 3 missions in Harvested as we prepare for our full launch on March 20, 2021!
harvested - story chapter 5
After nearly two years of mobile success, Trenches of War is free on Steam.
trenches of war released on steam!
To kick off the summer we've overhauled an existing unit and building, added a new building, replaced the GUI, added quality of life features, rethought...
lights, demons, and pretty buttons
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