Unigine
Commercial licenceUnigine is a multi-platform (Windows / Linux / Mac OS X / PlayStation 3 / Android / iOS) real-time 3D engine, which unleashes the ultimate power for creating...
Unigine Corp. is an international company focused on top-notch real-time 3D solutions. The development studio is located in Tomsk, Russia.
History
The roots of this privately held company are in the Frustum open source project, which was initiated in 2002 by Alexander "Frustum" Zaprjagaev, who is currently a co-founder (along with Denis Shergin, CEO) and CTO of Unigine Corp.
Since the foundation in 2005, the main activity of Unigine Corp. is the development of Unigine™, a cross-platform engine for virtual 3D worlds.
Products
Besides constantly introducing further updates of the Unigine engine, the team has worked up various Unigine-powered projects with breathtaking visuals, including "Heaven", the first and widely acclaimed DirectX 11 benchmark in the world. At present the team is developing an Oil Rush naval strategy game planned for release in the nearest future.
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You should make an Fps Game using the unigine or Battlefield 2 engine with a story showing the events before the polar caps melted in Oil rush or make a flight simulator with different fictional aircraft such as the mantaray form oil rush.
please add the benchmarks to desura!
Unigine Corp. opens up an office in Prague, Czech Republic. Anton Ravin (ex-NVIDIA) is the head of European branch: Unigine.com