Troglobytes Gmes is a small independent videogame development studio based in sunny Southern Italy, founded by both industry veterans and young talents. We love playing and making videogames. Our mission is to create hight-quality and innovative games on various platforms using all the new available technologies and focusing on storytelling and aesthetics. We also work with other publishers and developers: from game design to 2D/3D artwork and animation, we can do just about anything related to game development and production.
We just launched HyperParasite's Kickstarter campaign. Now you can also get your hands on HyperParasite's Pre-Alpha Build for Windows!
hyperparasite - kickstarter campaign and new pre-alpha build
This week we introduce Vania, Tenebrae's procedural dungeon generator. Read on to know what this tool is capable of!
tenebrae devlog - entry #14: procedural generation
This week's update is all about Health Points: we implemented two different systems to replenish the character's health. Also, a lot of other FX and polishing...
tenebrae devlog - entry #13: it's all about health (points)
We got a new teaser for 'Tenebrae - Twilight of the Gods'!
tenebrae - twilight of the gods, april 2016 teaser
Here is the first update for Tenebrae on the Square Enix Campaign page, with some fresh new material!
first update on the square enix collective campaign page
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