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TriumVerityGames was started for a steam punk fps title using the Unreal Engine, but along the way it changed. As people were brought on to the project, each one brought something new and unique besides just the talent for a job;they brought a new perspective. Once we really got going, we were doing what some would have thought difficult. We have level designers, concept artist, professional writers, college students and college grads all working towards the same goal; A quality title, that doesn't sacrifice story for stunning visuals.

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