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We are indie game developers from Ukraine.
The team does not exist anymore.

Thank you.

Current Projects

No games, mods, engines, software or hardware appear to be published or in development by the mozok team. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

Comments
hladilnika
hladilnika

Hi.

Whenever I try running the game, a message pops out saying " Unsupported version of GLSL!". That's on Windows 8.

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FaridGames
FaridGames

Cool Graphics bro! keep it on!!! :D

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dmitryhryppa
dmitryhryppa

Thank you! :)

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Batguerra
Batguerra

Nice game dude! it really needs some updates for some bugs in the dialogues and to activate the Achievements system though. But you did some great work on it! can't wait for the next part of the story!

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dmitryhryppa
dmitryhryppa

Thank you very much!
I will fix bugs as soon as possible.
The next part of the game will be, and it will be interesting, longer, and better :)

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Twitter

Latest tweets from @dmitryhryppa

RT @_nickmain: omfg - calling Swift from Haxe using HashLink doesn't need any glue code. T.co

Mar 16 2021

RT @dogles: Fun Fact: most of #Spellbreak's gameplay code is written in a language called #Haxe. During development we run it i… T.co

Sep 7 2020

Ah, it's so hard to find the time to develop your own pet-projects... #haxe #madewithbgfx #gamedev #indiedev T.co

Sep 1 2020

RT @GameHaxe: Hxcpp running native on Arm64 for Windows. Almost a 2x speedup over x86 emulation. I don't remember seeing that at… T.co

Jul 1 2020

RT @Gama11_: Vshaxe 2.21.0 released, adding completion and hover support to HXML files: Community.haxe.org #haxe T.co

Jun 29 2020

Just a terrain with the grass #haxe #madewithbgfx #gamedev #indiedev T.co

Jun 18 2020