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We are a very committed studio located in Zurich, Switzerland. Our goal is to create a gaming universe that engages the player not only with its story but also different types of gameplay. Since 2009 we are working on the fabled world of Arafinn, which forms an in itself closed gaming universe.

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How to build worlds and tell stories in VR - Part 2

How to build worlds and tell stories in VR - Part 2

Return to Nangrim Design/Concepts

In the first part of 'how to build worlds and tell stories in VR' we emphasized on the aspects of worldbuilding and how to flesh-out your game's cultures...

How to build worlds and tell stories in VR - Part 1

How to build worlds and tell stories in VR - Part 1

Return to Nangrim Design/Concepts 1 comment

This June I held a presentation at the Forward Festival in Zurich about worldbuilding and Storytelling in VR. I used the dwarven Stonebeard family from...