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Hi there! I am Nikita Petrin aka Surtr Nerd and I am creating games for steam and google play. For about 7 years I was just creating prototypes or fully complited games, that I was shy to show to the others. But now the Time has come and I am creating new games, that I hope you'' love and will be pleased to play with them.

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SpaceGeon Development diaries #13

SpaceGeon Development diaries #13

Spacegeon

Hello again =) This week, I was creating the modification manager and software for modifications uploading to the Steam Workshop.

SpaceGeon Development diaries #12

SpaceGeon Development diaries #12

Spacegeon

Another week has passed, and the next news came out=) I've added modification support, wrote manuals on how to create mods, released the game in early...

SpaceGeon Quick note

SpaceGeon Quick note

Spacegeon

This week I was working on the mod support and still working on it. Hope to finish the work before the game's early access release.

SpaceGeon Development diaries #11

SpaceGeon Development diaries #11

Spacegeon

On the week I've revealed the Demo, and started the mod support development.

SpaceGeon Development diaries #10

SpaceGeon Development diaries #10

Spacegeon

These are the results of the last week. I was working hard to prepare the demo, though couldn't finish it before Sunday=(

SpaceGeon Development diaries #9

SpaceGeon Development diaries #9

Spacegeon

This week I was mostly working on programming new and enhancing old algorithms. Also I've done some drawings, though not much, cause I had less time for...

SpaceGeon Development diaries #8

SpaceGeon Development diaries #8

Spacegeon

Here are the week's results. I was creating new UI, HUD and thinking on what to do next.

SpaceGeon Development diaries #7

SpaceGeon Development diaries #7

Spacegeon

This Week was as hard as all other, but I have finally started to create the visuals for the game. And also, I've don much on game mechanics ;)

SpaceGeon Development diaries #6

SpaceGeon Development diaries #6

Spacegeon

This article describes the result of the SpaceGeon development that I've done in last two weeks.

SpaceGeon Development diaries #5

SpaceGeon Development diaries #5

Spacegeon

This week was really productive, though it maybe unseen. I've finished the level generation process and started to enrich the gameplay process. Alpha...

SpaceGeon Development diaries #4

SpaceGeon Development diaries #4

Spacegeon

This week was rich for searchings, findings and loosings. I've created user's interface and started writing the level generation algorythm.