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Welcome to Steel Cyclone Studios! Currently a small one-person indie game company ran by Jordon McClain, Steel Cyclone Studios provides high quality custom apparel, shoes and soon free-2-play video games. As both a gamer and developer, I strive to create an experience that empowers players and gives voice to consumers while closing the gap in what you want on the market. I am committed in providing you with updates, behind the scenes, setbacks and successes in what is the making of a game. I invite you to join my journey from code to controller. You can support by exploring Steel Wear for some awesome apparel and accessories. If you like what we do please subscribe to my social media! Many thanks to our fans and supporters!

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Report RSS Parallax Occlusion Mapping
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Description

This is the Parallax Occlusion Mapping sample from the XNA Community Website that has been updated to XNA 4.0 and MonoGame. Parallax Mapping is a way to make textures pop out. See more information at my blog post: Jordonmd.blogspot.com