Welcome to Steel Cyclone Studios! Currently a small one-person indie game company ran by Jordon McClain, Steel Cyclone Studios aims to create videos, 3d models, and fun video games. As both gamers and developers, we strive to create an experience that empowers and gives voice to our consumers while closing the gap in what you want on the market. We are committed providing you with updates, behind the scenes, and setbacks in what is the making of a game. We invite you to join our journey from code to controller. Feel free to track our Indie DB Pages. If you like what we do please subscribe to our social media! Many thanks to our fans and supporters!
The XNA First-Person Shooter Starter Kit was originally developed by Fabio Policarpo in XNA 3.1. It is based off his Ship Game Starter Kit. This starter kit allows developers to understand how to develop their own FPS game based on the XNA Framework. If you are not a fan of XNA, you can port it to other languages by understanding some of the building blocks associated with these types of games. I am converting the XNA FPS Starter Kit to XNA 4.0. This particular first-person shooter kit has been modified to support LAN or Internet play for Xbox Live. You are free to use the source code as a basis for your own first-person shooter game project, and to share your work with others.