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We're a group of Ottawa-based indie developers who came together to make a game about defusing a bomb in virtual reality.

History

During the Global Game Jam 2014, Ben, Allen, and Brian teamed up to make a small game about defusing a bomb in virtual reality. While it was just a 48 hour prototype, the resulting video garnered a hugely positive reaction from gamers and press. Spurred on by the hype, the team decided the concept was worth pursuing full time and put together a plan to make "Keep Talking and Nobody Explodes" a full-fledged title. To make things nice and official, the company was needed and thus Steel Crate Games was born.

Ben Kane
Independent game developer, founder of Going Loud Studios, and creator of DLC Quest.

Brian Fetter
Software developer, founder of Bitstim, and creator of awesome Shopify plugins.

Allen Pestaluky
Game developer (recently turned independent!), mobile developer, and far too good at Smash Bros.

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Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Adventure

An asymmetrical puzzle/party game where one player in virtual reality must defuse a time bomb with the help of their friends in the real world.

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Latest tweets from @keeptalkinggame

As long as nobody gets their wires crossed, we've got 4/5 love languages covered: ✅Words of Affirmation ✅Acts of Se… T.co

Feb 14 2020

It all began on one fateful day 6 years ago at @globalgamejam. Amazing how time flies!

Jan 31 2020

Thank you Bossa🧡 T.co

Jan 22 2020

Thank you @PocketGamer! We're honored to be the first-ever winners of the "Best Party Gaming" award 🏆✨… T.co

Jan 22 2020

We're honored. Thank you! T.co

Jan 14 2020

The winter sale is here! Time to get cozy with some couch co-op❄️☃️ Keep Talking and Nobody Explodes is 67% off.… T.co

Dec 19 2019

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