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A developer and publisher of educational games including Chama and Shadows of Tomorrow

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Devlog #54 – Cinematics

Devlog #54 – Cinematics

Chama

Complete cinematics and remodelled level are on the roll in this devlog! Excited and curious on these topics? Check these out!

Devlog #53 – Texture updates and Cutscene Animation

Devlog #53 – Texture updates and Cutscene Animation

Chama

Interested in animated cutscenes and curious about our cutscene storyboards? Guess what, we got it all here and also other cool content! If you want...

Devlog #52 – Score System and others

Devlog #52 – Score System and others

Chama 1 comment

Want to check new updates on our cutscnees and still images? We also got to work on our score system for the levels ranking. Come check if interested!

Devlog #51 – Cutscenes and Still Images

Devlog #51 – Cutscenes and Still Images

Chama 2 comments

Want to see more of our new systems implemented in the game and more beautiful cutscene art? You came to the right place, we got some of that here! Come...

Devlog #50– Special Devlog

Devlog #50– Special Devlog

Chama

It's our special 50th Devlog!! We re-organised our entire project and have new details about cutscenes, dialogue and more! Check it out for celebration!

Devlog #49 – A new member in Chama?

Devlog #49 – A new member in Chama?

Chama

This week a new team member joined our project to help us with the programming in Chama! We also did some fixes around levle 5, so if you're interested...

Devlog #48– Helicopter Movement

Devlog #48– Helicopter Movement

Chama

This week we have loads of art to show you and how we do it!! We also have some fixes around our helicopter to show you! Still not interested? We got...

Devlog #47– Smoke effects

Devlog #47– Smoke effects

Chama

Want to see some fiery effects and wonderful animations? Then you're in the right place! We got some new updates of our game for you!

Devlog #46– Level ranking with expressions

Devlog #46– Level ranking with expressions

Chama 1 comment

It's time to add more color to the ranking system and some more adjestments to the outside area of the level 4 with new assets and more!

Devlog #45– Applying Animations and Mechanics

Devlog #45– Applying Animations and Mechanics

Chama

Time to add some cool animation and mechanics to our level 4. If you're interested in this kind of stuff come check!!

Devlog #44– A Different Path

Devlog #44– A Different Path

Chama

Time for some fixes and add more mechanics! The development been slow due to some changes in the team. Come check to see what's been happening around...

Devlog #42– Character introduction on the new level

Devlog #42– Character introduction on the new level

Chama

This week we got once again some changes to trees and foliage textures, introductions of some characters and testing fire effects in levels. If you're...

Devlog #42 – Level Hazards

Devlog #42 – Level Hazards

Chama

This week we're going to focus on developing game hazards in level 4 and optimizing some other assets. Come check if you're interested! :>

Devlog #41 – Ranking System

Devlog #41 – Ranking System

Chama

It's time to introduce a new implemented system, Ranking system in levels! We also have more, like enviromnet changes in level 5, character dialogue boxes...

Devlog #40 – New Cutscene Art style

Devlog #40 – New Cutscene Art style

Chama

We got new cutscene art, dialogue box fixes, new level 3 textures and more! Come check if you're interested!

Devlog #39 – Collectibles’ Time

Devlog #39 – Collectibles’ Time

Chama 2 comments

Time for some Collectables addition, game event triggers and our favorite game fixes Come check out if you're interested.

Devlog #38 – Adding Mechanics to level 4

Devlog #38 – Adding Mechanics to level 4

Chama 2 comments

First article of the month! Here's some stuff about UI, asset remodelling and creation event triggers for a level! ALways hot stuff, come check it out...

Devlog #37 – Updating Textures

Devlog #37 – Updating Textures

Chama 2 comments

This week is a big variety salad of things we worked on! Character remodelling, asset and floor texture updates, cutscenes and achievement implementation...

Devlog #36 – Achievements on board

Devlog #36 – Achievements on board

Chama 2 comments

You want to see more of our character remodels and some fresh illustrated achievements? We have that and a lot more to show! Come check it out if you're...

Devlog #35 – Remodelling the characters

Devlog #35 – Remodelling the characters

Chama 2 comments

This week we did some remodelling towards our characters and implemented our achievement system! And a few fixes! If you this kind of content interests...

Devlog #34 – Arranging  character designs

Devlog #34 – Arranging character designs

Chama 4 comments

We are back on development track! We got new character redesigns and a few assets developed for levle 5! If you're interested come check it out!

Players Choice - Best Upcoming Indie 2020

Players Choice - Best Upcoming Indie 2020

Feature 9 comments

It's time to present the Best Upcoming Indie Games of 2020, as decided by you!

Devlog #33 – Arranging assets

Devlog #33 – Arranging assets

Chama 2 comments

The week before christmas! We have some hot news to deliver. In this Devlog we talk about major fixes in the main menu and some more development in level...

Devlog #32 – Building some Plains

Devlog #32 – Building some Plains

Chama 2 comments

Want to see more of the fifth level? Here's a few stuff we did around it! Annnnd make sure to also vote for our game, only if you want!

Devlog #31 – Reaching new Heights

Devlog #31 – Reaching new Heights

Chama

A week full of online events and lectures? Well yes, but we still made some amazing stuff that you can check it out if you want to see a few fixes and...

Devlog #30 – The Last level

Devlog #30 – The Last level

Chama

We got more details about the last level of Chama! That and some funny stuff. We know you're curious, come check it out the latest news!

Devlog #29 – The Redesign Continues!

Devlog #29 – The Redesign Continues!

Chama

Want to warm up with some hot news and changes about our game? This week we going to talk about our achievement system, redesigns and ideas for the last...

Devlog #28 – Pages of an Important Notebook

Devlog #28 – Pages of an Important Notebook

Chama

We went to redesign some assets and scenarios around the levels, but we focused more in redesigning the UI elements! if you want to see some of these...

Devlog#27 - A Look From The Outside

Devlog#27 - A Look From The Outside

Chama

Wind, clouds, sunlight, dust effects all the pretty stuff that makes a level something else was added to our game! If you want to see the following you...

Devlog#26 - Preparing for a Contest

Devlog#26 - Preparing for a Contest

Chama 2 comments

Time for some UI remodelling and prepare our game for the following contest and show how we put our hearts in the game! if you're interested come check...