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A developer of roguelike games including SpaceJammers. As a solo artist with virtually no programming background, GameMaker: Studio was the only engine I tried that allowed me to easily create a game in under 5 minutes and play it on a console and PC. My name is Sorob Raissi and I am the sole developer of SpaceJammers. I do all the art, code, design, sound fx and marketing for the game. GameMaker gave me a choice: be artist #55 on big AAA Game Sequel #4, or be in control of my own vision.

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