Indie game studio founded by Arturo Anci and Adolfo Jungbluth, working on Night Reverie.
Dialog is a major aspect in Night Reverie. As you interact with many objects, different conversations will appear on screen so the player can learn more...
night reverie update 2: dialog system and obtaining items
In Night Reverie, lighting is very important in order to create a proper atmosphere for the player. We tested different lighting configurations to achieve...
night reverie update 1: testing lights and animations
Night Reverie is a Puzzle/Adventure game in which a child must solve the mystery behind the distortion of his house. Explore puzzle-filled environments...
night reverie announcement and first post
On this article we talk about an important aspect of Dungeons of Asfore : Inventory.
dungeons of asfore update 6: inventory design #1
We could design a new enemy with a different mechanic. This time we are bringing to life an enemy that looks like a plant but has all the intention to...
dungeons of asfore update 5: enemy designs #3
This week while we have been implementing the main user interfaces of the game we also made some progress in the enemy designs.
dungeons of asfore update 4: enemy designs #2
We were able to design some of the skills that will be usable by the main character in the game.Also, altered some details of the mains character's design...
dungeons of asfore update 3: skills designs and main character
This week we have been designing different types of enemies with behaviors that invite the player to test different strategies and skills. This is in...
dungeons of asfore update 2: first enemy design
We show the basic movements that the main character will be able to perform and how they play together to create a fun and fluid combat experience.
dungeons of asfore update 1: basic movements
Dungeons of Asfore is a roguelike where you have to explore various dungeons in search for your daughter. Explore, loot, craft, enhance and distribute...
dungeons of asfore announcement and first post
We talk about the current situation of Lost Hope: it is alive and healthy! We also talk about a decision we have made an a major announcement!
lost hope special message: healthy, alive and decisions
We talk about what we have done this past 2 months and show some animations for the player and a disgusting new enemy!
lost hope update 13: progress, player animations and a new enemy
In this article, we show a special Christmas image of Lost Hope we have prepared for you. We also talk about how we started the adventure of developing...
christmas time in lost hope
On this update, we show how you can aim and shoot with ranged weapons in Lost Hope and how being able to shoot at any angle enhances the experience in...
lost hope update 12: aim and shoot!
On this update we will talk about equipment and how melee weapons work, introducing a new feature for the game : the strong attack.
lost hope update 11: equipping weapons and introducing strong attacks
This update shows some non playable characters's designs and a first look at their personalities. As always, keeping in mind that this is work in progress...
lost hope update 10: npc designs preview
This update shows a simple mechanic we are implementing for Lost Hope. It is the stealth mode. We talk about how this mechanic works and the possibilities...
lost hope update 9: stealth mode preview
In this article, we talk about our commitment to continue developing Lost Hope and show some details we have implemented for the main character's basic...
lost hope update 8: we are back!
This update will show more about one of the first mutants you will encounter and how they will behave in the game. We also talk about our overall progress...
lost hope update 7: the devourer... run!
This update we show some combat with a dummy enemy (work in progress). We show basic actions that can be performed during combat such as a melee attack...
lost hope update 6: combat preview
This update shows some screenshots from one of the streets of the big city you will be able to explore in Lost Hope. The lights are experimental but this...
lost hope update 5: streets first screenshots
This update shows both melee and ranged combat animations. The combat system is intended to be fluid so we added dynamic elements such as being able to...
lost hope update 4: combat animations
We show various animations for the main character such as running, picking up items and attacking with a bat. This is still work in progress and the animations...
lost hope update 3: main character animations
Since we have just started here in indiedb, we will be posting our updates and progress constantly. This week we will begin talking about the inventory...
lost hope update 2: inventory system
This update we show the event system for Lost Hope. It consists on series of dialogues and animations. The dialog is shown in a dialog box to maintain...
lost hope update 1: event system
Lost Hope is a 2D survival horror game where you must explore a city in order to save yourself from a mutant catastrophe. Decisions, freedom fluid combat...
lost hope's features and first post
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