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I am an indie game developer who likes to make games in my spare time. I particularly like to use the Blender Game Engine, a free, cross-platform 3D game engine for my game projects.

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Development Continues / Resumes / Restarts / Whatever!

Development Continues / Resumes / Restarts / Whatever!

Valchion 9 comments

After a bit of a long break, development has begun again on Valchion. Hurrah!

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!

Valchion Demo V0.2 is Out for Windows, Mac, and Linux!

Valchion 8 comments

The second demo for Valchion is out for Windows, Mac, and Linux!

Work Continues

Work Continues

Valchion 6 comments

Work has resumed on Soldier Of (as you can see from the images and video that I've posted recently, as well as this news post right here!).

Development Video

Development Video

Misshoni 3 comments

Here's a development video for the current state of Misshoni, my month-long co-op Metroidvania project.

What Is This?

What Is This?

Misshoni 6 comments

This is about Misshoni, a short co-op Metroidvania with emphasis on teamwork and getting by with help from your ally.

Development Log #8 and New Mechanics

Development Log #8 and New Mechanics

Valchion 7 comments

News, and another development log video showing off the new mechanics implemented into Soldier Of.

New Devlog Video - Polish and Progress

New Devlog Video - Polish and Progress

Valchion 9 comments

Here's another devlog video for Soldier Of, showing more polish and progress.

Soldier Of Progress - 6-8-12 - Ammo Containers and New BGM

Soldier Of Progress - 6-8-12 - Ammo Containers and New BGM

Valchion 6 comments

Soldier Of continues to progress with new areas, a new items, and two new tracks.

Pick-ups, Refinement, Ambiance, and Fixes

Pick-ups, Refinement, Ambiance, and Fixes

Valchion 8 comments

So, I've been working on Soldier Of recently, refining things and adding some features.

Soldier Of Demo for Windows

Soldier Of Demo for Windows

Valchion 8 comments

I've finally gotten around to making a demo of my current progress on Soldier Of.

4-24-12 Progress and Devlog Video

4-24-12 Progress and Devlog Video

Valchion 4 comments

More progress showing the development of Soldier Of, plus a devlog video!

4-16-12 Progress

4-16-12 Progress

Valchion 7 comments

Some more progress made for Soldier Of, including more attention to lighting, better enemy awareness, and more map progress.

Grenades Implemented! And [   !   ] (Exclamation Points).

Grenades Implemented! And [ ! ] (Exclamation Points).

Valchion 2 comments

Grenades have now been implemented into Soldier Of. New maps are being worked on, as well. Exclamation points also show up, giving the game a bit of a...

GridSpace Open-Sourced

GridSpace Open-Sourced

GridSpace 1 comment

Since I'm not doing enough work on the project, I've decided to open-source GridSpace.

Extremely Early Sparky Alpha Demo

Extremely Early Sparky Alpha Demo

Sparky 5 comments

Hey. So I've released a majorly rough demo of Sparky! Hurrah!

Back From A Little Break

Back From A Little Break

Valchion 2 comments

Back from some breaks to game updates on Soldier Of. This one basically deals with the addition of a new enemy and a new item.

Development Log Video 2/29/12

Development Log Video 2/29/12

Sparky 1 comment

Hey. So here's another development log video for Sparky.

Water-running and Game Improvements

Water-running and Game Improvements

Sparky 5 comments

I've managed to get water running to work and worked on some other improvements, as well.

New Devlog Video! Better Art! Ions!

New Devlog Video! Better Art! Ions!

Sparky 10 comments

Here's another video update for Sparky showing off a bit more info.

Map Development

Map Development

Valchion 1 comment

After a little break, I'm back to working on map development.

Here, Boy!

Here, Boy!

Sparky 7 comments

This is my official Indie DB page for my new BGE game project in progress, Sparky.

Development Log Video # 5

Development Log Video # 5

Valchion 6 comments

So, here's another development log video showing the progress that I'm making on Soldier Of.

AI and Items

AI and Items

Valchion 2 comments

A little more work done on the inventory and AI of the enemies.

Devlog #5 and Plot

Devlog #5 and Plot

Valchion 3 comments

Another development log video released, and a little bit of talk about the plot.

Hello!

Hello!

Valchion 16 comments

Soldier Of will be a fast-paced retro GBC-styled action RPG, and should be available for Windows, Mac, and Linux.

BGE Python Tutoring Service / Python Tutorials

BGE Python Tutoring Service / Python Tutorials

News 2 comments

A tutorial series and tutoring service has been launched by myself, SolarLune.

Neon Trees

Neon Trees

GridSpace 2 comments

Back at it after a little bit of a break. Trees implemented.

Cleaning Up and A New Enemy

Cleaning Up and A New Enemy

GridSpace 4 comments

Hey. So, I've cleaned up the world a bit graphically, as well as added a new enemy.

Video Update

Video Update

GridSpace 3 comments

So, I've got a video showing the progress made so far with this.

The LightBead

The LightBead

GridSpace

Well, I've gotten a prototype shop and game up and running, and it sells... A new weapon - the LightBead.