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Aerosphere Studios is an independent game development studio. We are currently producing the game, Aero Empire (see games). Aerosphere Studios started out as the CGP - Collaborative Game Project, where a group of individuals online were brought together to design and create a game. Founded by Terra Nova in September, 2008, the CGP recruited members of various talents - including Timmon and Red Owl, concept artists and designers who have been a part of the CGP and Aerosphere Studios since it's inception. After brainstorming ideas, Aero Empire was drafted and decided upon by the team in October. The game design was then fleshed out and polished, and implementation began on the game in November, 2008. Now, six months later, Aerosphere Studios has completed the Cumulonimbus Engine, the engine which Aero Empire will run on, developed in C++ and OpenGL. See our game and engine page for more information on the respective projects.

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Planetary Rings

Planetary Rings

Aero Empire 4 comments

All graphical features have been successfully ported to Irrlicht, including some new effects like Planetary Rings.

The Aero Empire Writing Contest!

The Aero Empire Writing Contest!

Aero Empire 12 comments

We're looking for a Lead Writer to join our team, and we're holding a writing contest to find one! Do you have what it takes?

Project Revitalization

Project Revitalization

Aero Empire 22 comments

Major changes and lots of progress going on at Aero Empire.

Gyro Flight

Gyro Flight

Aero Empire 16 comments

It's time to fly! Gyro animations, the HUD and the flight controls have been integrated into the game, so we can now fly around the Aero Empire world.

Glassy Red Moon

Glassy Red Moon

Aero Empire 3 comments

It is time to remove the placeholder sky with a sky that fits Aero Empire's world, starting with the moon.

2010 Progress Update

2010 Progress Update

Aero Empire 12 comments

Our new years resolution is to release Aero Empire in 2010!

Infinite Twilisphere

Infinite Twilisphere

Aero Empire 7 comments

Extending the Twilisphere to the edge of the world!

New Mountain Generation Algorithm

New Mountain Generation Algorithm

Aero Empire 11 comments

New procedural mountain generation algorithm for creating different types of mountains with more detail.

Carriers and Gyrofighters

Carriers and Gyrofighters

Aero Empire 16 comments

A spotlight on carrier warfare in Aero Empire and details on the operation of gyrofighters. A related playable demo is also planned.

Single Player Gameplay

Single Player Gameplay

Aero Empire 8 comments

This post explains how single-player mode will work in Aero Empire, outlining both the Free Play and Campaign (story) modes.

Progress Update 5

Progress Update 5

Aero Empire 16 comments

Lots of updates this time, including the completion of the game logic engine, finished models and more.

Rain, Snow, Decals and Lines

Rain, Snow, Decals and Lines

Aero Empire 8 comments

New updates on particle effects such as rain and snow, decals to allow for accumulation of snow and make things look wet, and anti-aliasing/tweaks for...

Spotlight: Village Center

Spotlight: Village Center

Aero Empire 6 comments

A sneak peak into the details of creating Aero Empire's village center.

Progress Update 4

Progress Update 4

Aero Empire 10 comments

In this progress update, improvements were made to the mountains, light scattering was added for the point lights, and a new airship - the medium broadside-class...

The First Story Post

The First Story Post

Aero Empire 9 comments

Learn a bit about where Aero Empire's world has come from, and what it looks like when you enter it.

Sneak peek at Aero Empire!

Sneak peek at Aero Empire!

Aero Empire 30 comments

The Indie Devs gets a sneak peek at a up-coming project called Aero Empire, a cross-genre project that has quickly made a name for itself.

Progress Update 3

Progress Update 3

Aero Empire 3 comments

Several models are underway, and the Model Viewer has been completed, allowing in game renderings of WIP models.

Using the Model Viewer

Using the Model Viewer

Aero Empire Other 3 comments

This tutorial explains how to use the Model Viewer, and the formatting of the scene files (which load scenes into the rendering engine).

Project Update 2

Project Update 2

Aero Empire 20 comments

The physics engine is nearing completion, and several airships are being modeled.

Initial Project Update

Initial Project Update

Aero Empire 13 comments

Introducing Aero Empire, a new indie game which takes place in an alternate world where the unique conditions brought about air travel long before land...