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Selfhug Studios is an indie game dev studio from Helsinki, Finland.

Current Projects

No games, mods, engines, software or hardware appear to be published or in development by Selfhug Studios. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

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Twitter

Latest tweets from @numberchefgame

RT @rainisto: It’s rather good at drawing whimsical monster parties! #vqgan #AIart #generativeart #illustration T.co

Aug 30 2021

RT @rainisto: Perhaps one of the craziest VQGAN features... I want to create concept art with certain blocking. "Ok a scene with… T.co

Aug 21 2021

RT @rainisto: ”DECKARD is standing near the noodle bar waiting for a seat. He's in his thirties, wiry, athletic, rumpled, used,… T.co

Aug 8 2021

RT @rainisto: Making computers dream of famous movies through their screenplays - put some experiments up on Instagram at… T.co

Aug 8 2021

RT @pixieraycom: Venturebeat.com VentureBeat on Pixieray: "You can think of it as a pair of prescription eyeglasses where th… T.co

Jun 12 2021

RT @pasi: Trying out #Varjo, the incredible Finnish VR headset. It’s insanely great, and fully worth the hype :) @varjodotcom T.co

Dec 3 2017

RT @varjodotcom: Ubergizmo on Varjo: "it is today’s only believable path to achieve the objective of having VR with human sight." T.co

Jun 24 2017

RT @sokane1: Got a demo from a new VR company promising 70x resolution. Hoo boy. Theverge.com T.co

Jun 19 2017

RT @varjodotcom: A study on how graphics are created and rendered in the 2016 version of Doom: Adriancourreges.com

Sep 14 2016