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From the humble beginnings of a bedroom coder, we began pursuing our dreams of working in the video games industry.

As pure hobbyists working full-time jobs, we spent years working on various prototypes and honing our skills.

While maintaining our full-time jobs and social relations, all our products are created in our spare-time with no extra income from outside our day jobs.

Our aspirations are simple.

Create high-quality work that we can be proud of

We want to stand next to AAA titles with a fraction of their budget, and we will not release work that we don’t think is ready.

The games we make are games we want to play ourselves, but we make them for you. That’s why we closely listen to all your feedback and take it to heart.

If you’re not happy with our products, neither are we!

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Dawn of the Ronin

Dawn of the Ronin

Fighting

Dawn of the Ronin places you in control of an unnamed Ronin warrior right in the heart of 16th Century Japan. Your only companion cut down by Tokugawa's...

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Latest tweets from @risingsungames

Haven't posted in a while but that's only because we're busy working away on some pretty cool stuff! That, and pla… T.co

Mar 13 2021

RT @EddCoates: Proud to present the Game UI Database! A whopping 11569 screenshots, 325 games, and filterable by screen type, gen… T.co

Dec 5 2020

RT @devgameclub: Hey Listen! We're going to enter into this comfort food time of year with a classic, and one we've been meaning to… T.co

Nov 19 2020

SENTRY | Nintendo Switch Gameplay Youtu.be via @YouTube #NintendoSwitch #indiedev

Nov 19 2020

SENTRY is now out for #NintendoSwitch !! Go check it out on the eShop! T.co

Nov 13 2020

RT @DJ_Link: I like seeing screenshots from dev tools of older games, a glimpse into gamedev of another era T.co

Nov 6 2020

SENTRY is coming to #nintendoswitch early November! We're finalizing the exact release date as we speak! #indiedevT.co

Oct 18 2020

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Rising Sun Studios
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