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Orange Cast developers. Based in Eastern Europe (Russian/Kaluga)

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PATCH 2.0 OUT NOW! Global Update!

PATCH 2.0 OUT NOW! Global Update!

Orange Cast

We're absolutely delighted to announce PATCH 2.0 is now available! It has been a lot of time since we have started to work on Orange Cast. It has been...

⏱41 Hours Available Now!

⏱41 Hours Available Now!

41 Hours

Hi! 41 Hours is out! This game is an epic action adventure that is also a love story.

Roadmap 2021

Roadmap 2021

News

Major Updates Schedule. Resuscitation, Revolution, Restoration

Hotfixes

Hotfixes

Orange Cast 2 comments

This article is about all fixes and updates. We'll post all updates here in the future.

Ignition! We Are Out Now!

Ignition! We Are Out Now!

Orange Cast

Orange Cast is finally available, looking good so far!

Final countdown, new video, price reveal!

Final countdown, new video, price reveal!

Orange Cast 1 comment

Very important message about price, new cinematic and more.

Colonists! Day X is getting closer!

Colonists! Day X is getting closer!

Orange Cast

Day X is getting closer! The game’s launch date for Steam is January 21.

Launch day confirmed, Steam page is set!

Launch day confirmed, Steam page is set!

Orange Cast 1 comment

We are thrilled and immensely proud to commence the final preparations for our project release! Orange Cast will finally air May 7th, 2020!

Orange Cast - New gameplay trailer

Orange Cast - New gameplay trailer

Orange Cast

Orange Cast is a third-person Action/RPG game. Challenge secret enemy who hides his presence in the darkness of this universe. Dive into the unique for...

Orange Cast - Burning Worlds Trailer

Orange Cast - Burning Worlds Trailer

Orange Cast

Team Rez presents a new Orange Cast story trailer. We also open information about the approximate release date.

Orange Cast - SUMMER 2018 TRAILER

Orange Cast - SUMMER 2018 TRAILER

Orange Cast 1 comment

Today we present to you a new, summer Orange Cast trailer. It reflects changes that have occurred in the project over the past time. We modified a lot...