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We started as two software developers winning Bulgarian national software development competitions. We grew as a team and found ourselves winning the largest hackathon worldwide with over 9000 participants - NASA Space Apps Challenge in 2013, and on the next year’s edition our project made it in top 5. By that time, we had already built a team of great professionals and we wanted to start working on our own ideas. We wanted to make games. Our games will not just test your reflexes and intuition but make you think. Games like Go and Chess were not created for entertainment only. By facing your opponent, you not only distract your mind from your daily activities but you develop a different kind of thinking as well. We don't want to develop puzzle games where you play against a computer. The options we have in our life always depend on previous decisions and actions of actual people surrounding us. These are the games we would love to make - games where you duel your friends and have fun.

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