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In early 1997, a group of six individuals hailing from various places around the world met in Amsterdam to create Malice™, a groundbreaking first person shooter utilizing the Quake game engine. Malice™ won numerous awards including "Game of Distinction Award" from PCGamer UK, PCM&E's "Best Commercial GLQuake Add-on of 1997", and Adrenaline Vault's "Best Add-on 1997". The following year the group (then called Team Epochalypse) relocated the US to launch Ratloop, Inc., an independent game studio that has continued to produce innovative 3D entertainment products ever since.

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