A developer and publisher of puzzle games including AfterLife Trials.
After receiving the concept art i started working on our first 3D model, for our main character, ill explain some of the process in this article.
modelling the first character
By starting the project in development, our main objective was to aproach a book from 1517 to the days of today. By doing so, we can produce a better...
blocking, game design and level design of afterlife trials
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