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Independant Game dev studio based in Quebec City. Creators of Foundation, a gridless medieval City Builder.

Add job Report Shader Programmer at Polymorph Games

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Programmers located Anywhere.

Posted by Polymorph Games on

Shader programmers are needed for a racing simulator. We will be working with Unity 3 engine and intend to make full use of its multi-platform capabilities, so if you are familiar with iPhone or console shaders, it would be ideal.

This game is in full time development by an experienced team, so you can expect this to be seen through to completion.

Although we don't have a development budget at the moment, we intend to pay our employees fairly once the game has been published.

To Apply

Send a resume to jobs@polymorph-games.com