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The Pixel Issue started in November 2010 as a platform to promote indie games, science & technology news, audio/sound/CG design and extreme sports. We began creating a multiplayer point and click adventure game in Unity 3D, working with experienced programmers, animators and artists to try and bring our dream game to life. Development started in November 2013, and is expected to be ready in Q4 2016. Hide & Shriek Mansion is a work in progress multiplayer game in Unity 3D, which will combine the classic point and click adventure game style with spy vs spy and hide n' seek. Spies and thieves vs guards and janitors, trap setting gameplay, fully navigable environments including climbing drainpipes, through windows, airvents and chimneys! We're aiming for a low poly 2.5D style of graphics, 1 squirt squid ink, a pinch of stealth gameplay and lots of cartoon violence!

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