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PartTimeIndie is the "company" i founded to release the games i make. The only released game is "4Smile" a match4 multiplayer game for android. Currently i am developing an arcade game for PC and probably some other platforms called "Will Glow the Wisp".

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School of Magic will be at Games 2022

School of Magic will be at Games 2022

News

Wishlists for School of Magic might turn Will Glow the Wisp into a free game.

Will Glow the Wisp - Android Release, New Character and Changes to Demo

Will Glow the Wisp - Android Release, New Character and Changes to Demo

Will Glow the Wisp

To celebrate the Android release I added a new very hard to use character

Get Will Glow the Wisp for free (100% off)

Get Will Glow the Wisp for free (100% off)

News

To celebrate that School of Magic is part of Gamescom this year I decided to give everyone who signs up for my newsletter a free copy of Will Glow the...

School of Magic is part of the Indie Arena Booth at Gamescom

School of Magic is part of the Indie Arena Booth at Gamescom

School of Magic

I am glad to announce that School of Magic is part of the IndieArenaBooth at gamescom this year. I am looking forward to chatting with all of you.

School of Magic - Release Date Announcement - The game I wanted Diablo 2 to be

School of Magic - Release Date Announcement - The game I wanted Diablo 2 to be

School of Magic 2 comments

School of Magic will release in Q3 of 2022 and to celebrate that the Prologue did receive the major “Upgrade & Recycle” update and I also created...

School of Magic - Prologue Available

School of Magic - Prologue Available

School of Magic

The Prologue for School of Magic is now available for free on Steam.

Why there should be more "Asset Flips"

Why there should be more "Asset Flips"

School of Magic 7 comments

In this blog post, I want to take a look at how creating an "Asset Flip" can have a positive influence on the gaming industry and when you should consider...

Will Glow the Wisp - Retrospective

Will Glow the Wisp - Retrospective

Will Glow the Wisp

Can you talk about your game, is the pricing right and how does the game feel? These are just some of the points I am going to look at in this blog post...

Will Glow the Wisp - Impressions of some Youtubers

Will Glow the Wisp - Impressions of some Youtubers

Will Glow the Wisp

I always had a hard time explaining what Will Glow the Wisp is and why it is so awesome, that is why I am just showing it now :)

Will Glow the Wisp -  Demo Soft Launch

Will Glow the Wisp - Demo Soft Launch

Will Glow the Wisp

The demo is available on itch.io and I would be grateful if you could give me some feedback.

New Trailer And Steampage Update

New Trailer And Steampage Update

Will Glow the Wisp

I just finished doing the trailer and my steam store page and now I am looking for feedback.

Will Glow the Wisp - The release is getting close

Will Glow the Wisp - The release is getting close

Will Glow the Wisp

A short update so you get a better impression of what to expect from Will Glow the Wisp.

Talk at Indie Outpost Würzburg

Talk at Indie Outpost Würzburg

Will Glow the Wisp

I am giving a talk about what I learned by developing "Will Glow the Wisp", at the 3. Indie Outpost in Würzburg.

What makes good Movment Controls?

What makes good Movment Controls?

Will Glow the Wisp

Which factors do you have to consider when talking about movement controls and their "feeling"?

Will Glow the Wisp - Now on Steam Greenlight

Will Glow the Wisp - Now on Steam Greenlight

Will Glow the Wisp

After more then one year work, we are finally live on Steam Greenlight.

Will Glow the Wisp - Dev Log 25 - Level Design

Will Glow the Wisp - Dev Log 25 - Level Design

Will Glow the Wisp

In this episode I go over the levels that the game currently has and explain why I created this level and how feedback will influence the game.

Will Glow the Wisp - Devlog 24 - How to stay motivated

Will Glow the Wisp - Devlog 24 - How to stay motivated

Will Glow the Wisp

In this episode I go over all the online features added to Will Glow the Wisp since the last time. After wards I go over how i try to stay motivated and...

Will Glow the Wisp - Devlog 23 - How to incorporate Feedback

Will Glow the Wisp - Devlog 23 - How to incorporate Feedback

Will Glow the Wisp 1 comment

How to incorporate feedback, this is the question I tackle in the newest episode of my devlog. I also go over the progress and news from "Will Glow the...

Will Glow the Wisp - Devlog 22 - Grinding

Will Glow the Wisp - Devlog 22 - Grinding

Will Glow the Wisp 1 comment

How to make grinding suck less? This is the question I tackle in my newest devlog.

Will Glow the Wisp – Devlog 20 – Randomness in games

Will Glow the Wisp – Devlog 20 – Randomness in games

Will Glow the Wisp

In the newest episode I go over how randomness impacts games and what kind of randomness there is. In the end I throw around some very rough game ideas...

Will Glow the Wisp - Devblog 19 - Drafting Games

Will Glow the Wisp - Devblog 19 - Drafting Games

Will Glow the Wisp

In this episode I take a look at the board game mechanic drafting, see how it is applied in video games and what the future might hold.

Will Glow the Wisp - Devlog 18 - Narrative in Games

Will Glow the Wisp - Devlog 18 - Narrative in Games

Will Glow the Wisp

In the newest episode I will go into how stories in games evolved and where I think it will go. I also tell some of my story based game ideas. If you...

Devlog 17 - Prototyping a Casual Puzzler

Devlog 17 - Prototyping a Casual Puzzler

Will Glow the Wisp

In this episode I focus on a prototype that I build on the weekend (thanks to bittwyst for the inspiration), after discussing what went wrong, I also...

Will Glow the Wisp - Devblog 16 - Non Narrative Game Progression

Will Glow the Wisp - Devblog 16 - Non Narrative Game Progression

Will Glow the Wisp

In this episode I talk about how the Unity input manager, can introduce bugs in your game and how non narrative game progression can be implemented in...

Will Glow the Wisp - Devlog 15 - Frictionless Controls and Characters

Will Glow the Wisp - Devlog 15 - Frictionless Controls and Characters

Will Glow the Wisp

In this episode, i show the new characters and explain how the low friction controls from Will Glow the Wisp influence other game design decisions and...

Will Glow the Wisp - Devlog 14 - Learning from Mistakes

Will Glow the Wisp - Devlog 14 - Learning from Mistakes

Will Glow the Wisp

In this Episode i talk about how I am planning on implementing the different difficulty settings and go over all the other things on my ToDo list of the...

Will Glow the Wisp - Devblog 13 - Controls and Promotion

Will Glow the Wisp - Devblog 13 - Controls and Promotion

Will Glow the Wisp

In this episode i am talking about what I am doing for promotion and my mistakes. I am also going into the feedback I got so far and talk about future...

Will Glow the Wisp goes into Alpha!

Will Glow the Wisp goes into Alpha!

Will Glow the Wisp

Finally we are in Alpha. I hope you give the game a try!

Will Glow the Wisp - Devblog 12 - More UI and Movement

Will Glow the Wisp - Devblog 12 - More UI and Movement

Will Glow the Wisp

In this episode of my Devblog from Will Glow the Wisp i show off the new UI and talk about my struggle in getting the movement to feel just right.

Will Glow The Wisp - Devblog 11 - Back To The Editor

Will Glow The Wisp - Devblog 11 - Back To The Editor

Will Glow the Wisp

In this devblog I am showing the new UI, the new Player look, performance improvements and other polish steps.