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Onion Core is a small indie game studio born in Argentina, on June 2013.
We’re working to deliver -what we believe- the best game experiece we can.
The team is comprised by three awesome people:

Alejandro
Main Skill: Programmer
Special Skill: Twilight Will - Travels distances up to 30 km in order to work with his lovable teammates. Doesn’t come across the street to hit the gym.

Bruno
Main Skill: Programmer
Special Skill: Super Myopia – Has the power to see EVERYTHING blurry.

Ignace
Main Skill: Artist
Special Skill: Berserk Spirit – Say anything. Watch him rampage.

Add game Games
Trials of Azra

Trials of Azra

Platformer

Trials of Azra is a puzzle platformer game where you have to defeat and control your enemies to make your way through the levels.

Bezel

Bezel

Role Playing

Bezel is a story-driven 2d Action RPG inspired by the metroidvania formula. Create your own character, find weapons, learn spells and fight your way through...

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Twitter

Latest tweets from @onioncoreteam

RT @BrunoBombardi: What is an ape? A miserable little pile of fur! But enough talk! Have at you! #roguelite #castlevania #pixelart T.co

Mar 8 2023

RT @BrunoBombardi: After 2 months of sleep, Dunjungle development is back, baby! 😎 Between work, vacations, and life itself, I had l… T.co

Mar 1 2023

RT @BrunoBombardi: Argentina es campeón del mundo, y con @franco_fola nos manijeamos tanto que tuvimos que hacer un jueguito. ¿Te que… T.co

Dec 26 2022

RT @BrunoBombardi: I felt that the attacks were lacking some impact, so I'm adding Sprite Shake (dynamic, following the attack power).… T.co

Dec 19 2022

RT @BrunoBombardi: I uploaded a new version of Dunjungle's Demo to Steam -> Bit.ly Many new features in there! So d… T.co

Dec 14 2022

RT @BrunoBombardi: 🧛‍♂️Vampire trouble?🧛‍♂️ You don't need Buffy, you don't need any of the Belmonts. Just call Dunjungle's unnamed mo… T.co

Dec 7 2022

RT @BrunoBombardi: Felt it was time to change the header image for the steam page. Lots of new monsters (and not even half of what yo… T.co

Nov 30 2022

RT @BrunoBombardi: No new content today. Just a really really really accelerated clip of a run through the crypt area. #gamedevT.co

Nov 23 2022

RT @BrunoBombardi: Dunjungle's got rooms with enemy waves now! Something I should've implemented a long time ago. #gamedevT.co

Nov 18 2022

RT @BrunoBombardi: Gotta go fast! Now if you run uninterruptedly (wow, hard word) for a few seconds, you'll start running on all four… T.co

Nov 16 2022

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