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An indie game studio developing singleplayer RPG games on Unity. Currently working on The Black Grimoire: Cursebreaker

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Cursebreaker Early Access Update 7 - Echoes of Suffering

Cursebreaker Early Access Update 7 - Echoes of Suffering

The Black Grimoire: Cursebreaker

Summer has come and gone, we're a little behind on many of the features we originally envisaged in our spring roadmap, but we do have a new content update...

Cursebreaker Early Access Update 6 - The Great Mudclaw of Aurfield

Cursebreaker Early Access Update 6 - The Great Mudclaw of Aurfield

The Black Grimoire: Cursebreaker

Early Access update 6 is now live in time for Steam Summer Sale! Introducing 6 new quests, 2 new villages and lots more...

Cursebreaker Devblog 14 - Sculpting the Open World

Cursebreaker Devblog 14 - Sculpting the Open World

The Black Grimoire: Cursebreaker

We've decided delaying a bit until pushing our next game update to deliver a slightly larger patch in time for Steam's summer sale event, so we thought...

Cursebreaker Development Roadmap for 2023

Cursebreaker Development Roadmap for 2023

The Black Grimoire: Cursebreaker

In today’s update we’ll be sharing our plans for this year’s development on The Black Grimoire: Cursebreaker.

Cursebreaker Devblog 11

Cursebreaker Devblog 11

The Black Grimoire: Cursebreaker

Devblog 11 - The Black Grimoire: Cursebreaker Early Access Release Plans.

Cursebreaker Dev Blog 10 - Playtest is now live!

Cursebreaker Dev Blog 10 - Playtest is now live!

The Black Grimoire: Cursebreaker

Greetings medieval adventurers and welcome to participate in our updated open playtest which is live now!

Cursebreaker Dev Blog 9

Cursebreaker Dev Blog 9

The Black Grimoire: Cursebreaker

Cursebreaker Dev Blog 9 - Upcoming Playtest, Game Locations & Lore - The next playtest will go live on Friday October 21st!

Cursebreaker Devblog 8 - Player Housing

Cursebreaker Devblog 8 - Player Housing

The Black Grimoire: Cursebreaker

We’re implementing player housing into the game and wanted to share a bit about how they function.

Cursebreaker Dev Blog 7

Cursebreaker Dev Blog 7

The Black Grimoire: Cursebreaker

Cursebreaker Dev Blog 7 - New Gameplay Trailer & Summer Greetings!

Cursebreaker Dev Blog 6 - Playtest is now Live!

Cursebreaker Dev Blog 6 - Playtest is now Live!

The Black Grimoire: Cursebreaker

The playtest for Cursebreaker is now live and you can join it by clicking “Request Access”on our Steam Store page.

Cursebreaker Dev Blog 5 - Open Playtest on April 8th!

Cursebreaker Dev Blog 5 - Open Playtest on April 8th!

The Black Grimoire: Cursebreaker

March has gone by quicker than we expected and we’re still fixing bugs and making adjustments, but...! We’re making progress and I have news; we’ll...

Cursebreaker Dev Blog 4

Cursebreaker Dev Blog 4

The Black Grimoire: Cursebreaker 1 comment

Next playtest coming soon, what to expect and what's coming next.

Cursebreaker Dev Blog 3

Cursebreaker Dev Blog 3

The Black Grimoire: Cursebreaker

First playtest feedback, graphics rework and new environments.

Cursebreaker Dev Blog 1 – Story, quests and dialogue

Cursebreaker Dev Blog 1 – Story, quests and dialogue

The Black Grimoire: Cursebreaker

Welcome to a small dev diary post about the quest and dialogue design in The Black Grimoire: Cursebreaker

The Black Grimoire: Cursebreaker

The Black Grimoire: Cursebreaker

The Black Grimoire: Cursebreaker

The Black Grimoire: Cursebreaker is now public and open to wishlists on Steam!