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Add media Report RSS Importing Quake III Arena assets from .pk3 files into BHSEDIT (view original)
Importing Quake III Arena assets from .pk3 files into BHSEDIT
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Description

I added ZIP extraction routines to streamline the extraction of game content. My implementation of an unpack-only Deflate algorithm is just a few kilobytes of code and can unpack entire games into memory in a matter of seconds. Games that use Quake3 engine use this format for their .pk3 files.