Naked Sky Entertainment is an independent game development studio based in Los Angeles. Composed of top MIT programmers and award-winning designers and artists, we currently have a team of over 20 passionate, capable, dedicated, and hard-working team members. We are a licensed developer for Microsoft Xbox 360, Sony PlayStation 3, Nintendo Wii, and Apple iPhone. Our mission is to create meaningful, inspirational, and thought-provoking fun.
Charlie joined NSE at the beginning of 2009 as QA Lead for Star Trek: DAC and was soon promoted to Associate Producer for DAC’s subsequent expansions and releases. Over the course of his career, Charlie has done QA work for Testronic Labs, Sony Computer Entertainment Europe, and Disney Interactive Studios. Charlie is a hands-on facilitator, who is happiest in the trenches, doing what he can to keep things running smoothly. Charlie will fight like a junkyard dog for his team, even though they’re pretty sure they see a glint of evil in his eyes when he jokes about chaining them to their desks. Charlie holds a Bachelor of Science in Anthropology from University of East London, with research emphases in online and urban-youth countercultures.